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Yes, there will be pirates, why.....................

Because we will have naval caravans too, and all caravans will have PvP zones around them.

So you know what that means? Yep Pirate raids will be happening on the high seas.

Does that get some of you exited?

I read it on the AoC wiki. So you know.

http://www.aocwiki.net/Economy#Caravans

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Comments

  • Yes there will be pirates, is going to be very interesting to see just how naval combat pans out, just hope for a good involved yet fun system. There seem to be rather a lot who seem interested in the pirate life, might be a very crowded place the high seas.

    PS know this will sound silly but the cat above looks just like my old moggy
    who passed away last year, miss that old cat.
  • Okay, I want to be a pirate now. Where is the pirate class? Or is that in the first expansion lol? Seriously, I want to be a pirate.
  • Pirates & castles (hopefully near the sea). That's what our guild is all about! 
  • tugowar said:
    Pirates & castles (hopefully near the sea). That's what our guild is all about! 

    I bet one or two castles will be close to the sea, if not right next to the sea, and one if not two of the 3 nodes will be in the sea area. Ship battles to take down the sea mounted nodes, I can see some major battles fighting those attacks off.
  • I am requesting Castles off the coast line, if this wasn't part of the plan, too the DEV team . Please, oh Please let there be guild castles off the coast line, with one or two nodes on an island that needs to be protected by a naval force. Some of us want to be a guild that is mainly sea going, be it good or bad. Just a couple here and there, is that too much to ask? lol

    Ok I know they said 5 castles, but two can be on the coast right? maybe bump the number up to 7 or 9 hehe.

  • We need a pirate-speak mod day one, just like in WoW. Ya'rr!
  • Avast ye scallywags and bilge rats. 

    I be Karthos the scourge of the (Number TBD) Seas! Me hopes include crewing a ship filled with the grittiest, drunkest, most infamous group of swashbuckling treasure seekers Verra has ever known!

    Men will fear us, women will love us and children will ponder why we speaks in a West Country accent!

    So drink up me hearties, kiss yer best wenches and sign yer name on the line, to sail under the flag of the infamous Captain Karthos!
  • So will there be naval trading companies to counter the pirates?
  • Althor said:
    So will there be naval trading companies to counter the pirates?

    It's all about the guilds, I am sure some will be trading companies, others will be royal navy types, and others of course will play the roll of pirates.
  • I'm a pirate now. Let us make pirate names.
  • As long as pirates stay away from my luxury yacht, it is all good. 
  • @makinoji Depends, does your yacht have beer and/or loot?
  • Karthos said:
    why we speaks in a West Country accent!
    Captain Kratz would love to hear you speaks in a West Country accent one day! :p
  • Duninn said:
    @makinoji Depends, does your yacht have beer and/or loot?
    Beer yes, loot not so much unless you count half-naked men loot lol
  • Duninn said:
    I'm a pirate now. Let us make pirate names.
    Oh I hope to see a ton of great pirate names in AoC, just stay away from my over sea caravans, or you get the end of my sword. lol
  • Granthor said:
    Duninn said:
    I'm a pirate now. Let us make pirate names.
    Oh I hope to see a ton of great pirate names in AoC, just stay away from my over sea caravans, or you get the end of my sword. lol
    What Ho!

    Yes won't see my blade, you scurvy dog!

    Pirates be masters of sneaking.
  • Karthos said:
    Granthor said:
    Duninn said:
    I'm a pirate now. Let us make pirate names.
    Oh I hope to see a ton of great pirate names in AoC, just stay away from my over sea caravans, or you get the end of my sword. lol
    What Ho!

    Yes won't see my blade, you scurvy dog!

    Pirates be masters of sneaking.

    That's it, I making sure I have heavy convoys escorts with all my valuables on ships, your not taking my stuff without a fight.
  • Arrrrrgh!  Pass me the rum and the wench!
  • This gives me an idea for a FLOATING brothel...... Kinda like a Hospital Ship only better.
  • The naval portion does indeed intrigue me. Except where some will spread their coarse speech and vile intentions across the sea, my ship and crew will defend our mother node with a gusto. 

    Thats where the rum is stored, after all.

    And I’ll give you three guesses as to what name I shall bear. I’d say it only takes one, but you never know with the rough and uneducated pirates of the deep seas.
  • I am really hoping for the option to "stow away."
    Also, like with caravans, sign up to guard and then when the bandits/pirates attack show true colors and rampage the ship! Pirate 007!
  • Vote for pirates <3
  • Yeah the naval aspect has a lot of opportunity. There are a lot of questions here. Relative speed of ships- can one flee the other? Size of the seas- is it all coastal or are there open waters? Crew sizes? Weapon types? Cargo space when you raid that caravan? Etc
  • I'm also curious to see since AoC doesn't have factions, how the "pirate vs privateer" designation would work.

    For those that don't know the difference, a privateer is a civilian ship, militarized to engage in piracy on behalf of a government.

    A true pirate follows no flag but his own, and picks his targets on his own desires rather than what side they fight on.

    Let's not forget the Navy, who are warships funded by a government.

    What form of ship will your group run? 
  • ArchivedUserArchivedUser Guest
    edited November 2017
    Also the perfect thread to show off my pirate video collection! Keep your eyes sharp and you may spot me with my dreaded Emma Watson sail running a blocking mission on the other ship as my crew gives it the cannons!

    https://youtu.be/P0TnuQt0GNw
  • Ah yes, the femminists are coming!
  • If a node could bestow captaincy upon players for warships that would be cool. 

    Makes me think of Squad
  • tugowar said:
    If a node could bestow captaincy upon players for warships that would be cool. 

    Makes me think of Squad
    I Love the idea of Node specific titles!

    Could maybe only be bestowed by the node leader and grant some sort of bonus such as "Admiral" gives any ship you are at the helm of 5% more HP or "Master of Horse" gives you a bonus to mount breeding.

    Node leader changes, these titles are dropped and leader needs to pick new members of his small council or cabinet. 
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