Glorious Alpha Two Testers!
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Comments
I wasn't expecting the visitation to the old world as I know that would be insane. But a starting area before they throw you into the new world.
I think it would be an interesting thing to add as it would give added benefit to winning or losing a siege.
If only light-skinned, European-looking races are slaves it might not be racist.
If only dark-skinned and fantasy-color races are slaves it's inherently racist.
But, more importantly, players are not going to enjoy giving up player agency to be slaves to other players.
Just like players are not going to enjoy giving up player agency to sit in a prison.
In Ashes, we will have NPC minions that we can use as guards for our Freeholds and to escort our caravans.
This is assuming you can allow friends to help you harvest your land.
I like the idea that it once may have existed, and thus be part of some character/race lore but that this is a venture to a new world, so its very much all hands on deck to build a utopia - that would involve no slavery.
Perhaps a captured soldier / PoW mechanic might be a way they could do anything to create a worker type of role in the same sense, that would entice expansionism but less slaughter?... playing with ideas here to be honest