Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
If multiple guilds attack a castle, who takes ownership?
ArchivedUser
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I promised myself I wouldn't come back to the forums till a little before launch to try and ease the agony of waiting, but alas, here I am.
My question is: If an alliance consisting of more than one guild has successfully sieged an enemy castle, which guild takes ownership? What metrics will be used to decide which guild the castle goes to when multiple attacking guilds are involved?
My question is: If an alliance consisting of more than one guild has successfully sieged an enemy castle, which guild takes ownership? What metrics will be used to decide which guild the castle goes to when multiple attacking guilds are involved?
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Comments
Alternatively, ownership may not be immediately gained. Maybe you have to perform some quest or task as a guild to rebuild it. It's definitely a system that will need some love. :-)
Hopefully the system allows for the medium sized guilds to have just as much of a shot at getting a castle than these huge guilds.
@Efroc you can bet that there will be no player agency to determine who gets control after the initial declaration mechanic. This will be to stop people from just swapping ownership among a coalition of guilds, thus locking out anyone else from getting a chance. Just like people trying to feed pvp kills in the military node arena to ensure their candidate becomes leader, workarounds and exploits to the intended system will be reported and most likely will result in the standard warnings working up to a ban for repeat offenders. (example: ESO emperor swapping)
In AoC I could easily see something like a requisite amount of gold in the guild bank allowing for the declaration of the war/siege. After this the alliance would automatically be allowed in, and it would be up to the members to appear. It would be left to players to determine what happens. Does Guild Y in the Alliance not show up for Guild X's declaration? Well guess who is not going to have help from Guild X when Guild Y declares a siege.
The interplay of politics would be a great spot for this.