Glorious Alpha Two Testers!
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Max 5 Metropolises?
ArchivedUser
Guest
IS this number of 5 Metropolis at a time set in stone? And if so, say a server reaches 5 metropolis, then what about the rest of the world map, will their still be low level nodes to go get as land grabs and to be developed? Is the world node design as follows (IDEA/SPECULATION) ...
- Expedition (30 max per server)
- Encampment (25 max per server)
- Village (20 max per server)
- Town (15 max per server)
- City (10 max per server)
- Metropolis (5 max per server)
0
Comments
There are no stated numerical caps on any of the other stages of advancement; and there may not need to be hard caps, as the rules of node progression will keep the noes within certain limits that depend on the map size and the number of connections between nodes.
The node system is one of the core game mechanics that needs to be tested for it to be tuned properly. Everything should become clearer to both ourselves and the developers during the testing phases