Glorious Alpha Two Testers!
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Crafting / Trade Market System
ArchivedUser
Guest
Hello! I know that I cant be the only one excited about the crafting and open market trade system! Being able to play the game as a skilled crafter/tradesman and make an impact on the community/guild/group/game is amazing! I want to become the most famous blacksmith in the game! Who's with me?!
Who else is planning to focus on crafting and trade??
What are you're plans/goals?
Who else is planning to focus on crafting and trade??
What are you're plans/goals?
0
Comments
I am super excited as well. I am looking forward to being well known enough players seek out my crafts!
There should be a good amount of interdependence between gathers, refiners and crafters, you will need to know people who can supply the needed materials. It has been said crafting is one of the pillars of the game, my hope is that this can be delivered on.
Thanks for the name though
"There should be a good amount of interdependence between gathers, refiners and crafters, you will need to know people who can supply the needed materials. It has been said crafting is one of the pillars of the game, my hope is that this can be delivered on."
Having our own community of crafters and knowing who does what is amazing. You need friends that farm (Item A) and friends who craft (Item so you can create your (Item C). It forces you to be friendly! or Evil! Muahahahahaha.
Probably will not be going for raising / breeding horses. My boyfriend is already planning to be a farmer. Depending on the skill trees I'm thinking:
1) Repair master - if possible focus on being able to repair any weapon / armor, but low crafting ability. If doing so just requires the ability to craft high end things and there aren't specific repair skills, then I'll just have a bunch of those characters.
2) Alchemy & Cooking - if it's possible to specialize in both... otherwise this is two characters.
3) If I really need another gathering character for whatever reason, then probably a summoner to keep monsters off me while I strip mine the area.
If by some crazy.... craziness... the skill tree is so vast that there will be multiple possibilities for specializing in just one thing - like say three different ways to focus an armorer because things at the end are that unique.... not sure what I'll do then. Probably just focus having a bunch of alchemy / cooking crafters then and forget the rest.