Glorious Alpha Two Testers!
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Some new guy questions and concerns pt2
ArchivedUser
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How many abilities do we think will be in the game? I remember good old wow having a huge selection with multiple ways to solve problems. Going from the pax videos, it doesn't seem like too too much.
Do do we know if non repeatable content will be in the game? I think it's an important angle to have in a game.
Do do we know if there will be no quest markers, and just quest discriptions and land marks? Personally I hope yes. But if no quest markers how do we plan on combating 3rd party programs and websites?
Do do we know if there will be some fantasy elements such as werewolves, vampires, ext?
Do do we know if non repeatable content will be in the game? I think it's an important angle to have in a game.
Do do we know if there will be no quest markers, and just quest discriptions and land marks? Personally I hope yes. But if no quest markers how do we plan on combating 3rd party programs and websites?
Do do we know if there will be some fantasy elements such as werewolves, vampires, ext?
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As for the non repeatable content, I'm not entirely sure, but since most content is going to be community driven, there is going to be things locked out of your specific server that you may never see again unless the community bands together to unlock it again.
They have mentioned no handholding and I do remember an early KS livestream where they mentioned no quest markers. I could be wrong my memory is a bit vague on thisone.
for the Security, they are making sure to make it a part of the design in the game unlike other games that only implement it after launch when the problem is already there, Intrepid is working hard to build a system that from Day 1 will have security measures against gold sellers, botters, and cheaters in general. They are also working together with some third parties like panopticon labs to ensure that they miss a little as possible.
I don't know if they will go with that kind of Fantasy, they are strong in Fantasy though with dragons, magic, orcs, elves, I think it's more of a tolkien Fantasy instead of Vampyrs, mummies and that kind of gothic stuff.
Alpha 1 doesn't start until later this year. There will likely be several changes between PAX and final product.