Glorious Alpha Two Testers!
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Mobile Apps, Real-Time notifications, Offline Interactions
First I'd like to say that I'm excitedly anticipating this game. I believe it will succeed because of this: People don't buy what you do, they buy why you do it. This isn't just a game to Intrepid. This is the culmination of a life's work. This is the chance for seasoned professionals in the industry, to make a game they've dreamed of for years. They have passion behind this, it's not a bunch of nerds trying to make money (okay, maybe to an extent), it's a group of dedicated gamers making the game that they've always wanted to play.
With that being said, I know this is something that would be a long time away, but I would LOVE to have a mobile app for this game. (World of Warcraft had one for the auction house I believe.) With how the caravan system works, maybe that won't work, but what about for all of the governmental decisions and updates that officials will have in the metropolis? Handling issues and upgrades in real time would be a god-send. Also, being able to chat, post events, and do other things in my guild while offline would be helpful. Notifications for your metropolis being attacked would be handy too, as well as other world events.
I'd rather not log off for a day, and log back on to find my metropolis in ashes and my guild in disarray. This will be they kind of game you HAVE to be up to date on, and a mobile app, even one you pay for (since casual players won't really care), would be perfect.
What does everyone else think??
(And as a side note, I really hope we have deep, complex U.I. customization settings - or at least interpid-designed add-ons/plug-ins for U.I, quest tracking, updates, etc.)
With that being said, I know this is something that would be a long time away, but I would LOVE to have a mobile app for this game. (World of Warcraft had one for the auction house I believe.) With how the caravan system works, maybe that won't work, but what about for all of the governmental decisions and updates that officials will have in the metropolis? Handling issues and upgrades in real time would be a god-send. Also, being able to chat, post events, and do other things in my guild while offline would be helpful. Notifications for your metropolis being attacked would be handy too, as well as other world events.
I'd rather not log off for a day, and log back on to find my metropolis in ashes and my guild in disarray. This will be they kind of game you HAVE to be up to date on, and a mobile app, even one you pay for (since casual players won't really care), would be perfect.
What does everyone else think??
(And as a side note, I really hope we have deep, complex U.I. customization settings - or at least interpid-designed add-ons/plug-ins for U.I, quest tracking, updates, etc.)
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Comments
I don't think having an outside monitoring type app would be a bad idea at all, but we could just use friends or guildies for that haha XD. And I feel like using friends/guildies is much more immersive and true to the vision. Just my opinion tho!
Also, I can't fucking wait for this game lol.
Imo both of these things should have to be done online in the world.
I think a mobile version of the game, to some degree, would be cool once the game was up and going.
I think being able to chat offline with players online could be cool, but I am sure there is an advantage to this I am not seeing that could allow for unsavory player actions.
I know you will be able to hire an NPC to run your store but I don't think they can while you are offline but I could be wrong. If they can run the shop while you are logged out, having a live feed of what they are doing could be fun (but would probably get boring quick).
Manipulating your character offline or via an app that allows some sort of disconnect from all of Verra, imo would be bad. Any removal of risk with heightened chance at reward should be avoided.
Your freehold can be destroyed, but I don't think you lose resources when it is. I could be wrong their too, USE can probably clarify without having to look into it. Either way same as the room, you keep your layout and can load that stuff in a new one.
Paying an NPC to smith I would be down with, but if that is possible there is no need to allow that to occur when you are offline. Paying another player would be even better, it would be an exchange of currency, the player smelting would increase their skill, and you could do all the fun stuff you do while it's happening. Another player could even do it while you are offline!
*this could be a budding industry*
Smith-ing for yourself offline increases that skill (or I would think it would) which would be a reward for doing it, but without any associated risk (i.e. being ruthlessly ganked in town just cause). Then the gatherers want to do it and caravans and so on...
As for spending 4 hours smelting copper in LotR, I am unfamiliar with the game but believe that would have been an option, not something you had to do. If you have to do that, then that game is severely flawed and I am glad I never wasted my time with it.
My guess (speculation, not confirmed) is that you will need to actively craft, refine, and other actions that require you to be at the keyboard. For things like smelting you will most likely have a "Smelt all" option that you can click then wander away for your 4 hours it you had that amount of ore to process, not active click each single process. If what they have stated for their vision of crafting and gathering comes true, that would be a very rare occurrence. Games that you may have played like WOW in the past where you need to change 10,000 copper ore into 2000 copper bars to make 500 copper swords to level your crafting is not what they plan on doing.
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