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Artisan Assassins [PvP/Crafting] [Guild/Alliance/Server Recruitment]

ArchivedUserArchivedUser Guest
edited February 2018 in North American Guilds

Greetings, weary traveler! 

You appear to need some companionship to help in your adventures, or maybe you’d rather have an ally to trade your treasures with, or an enemy or two to fight? No matter what you are seeking, you have found it here!

We are looking to recruit for three things 

Our Server
Our Alliance
Our Guild


Recruiting for our Server

We understand that in order to have a full and satisfying experience in Ashes of Creation, we need to have enemies. People to fight, caravans to attack, and metropolis's to siege. So with that in mind, we'll be announcing the server that we're choosing when the soft launch comes out. If you're interested in being part of the pavement we steamroll in Verra, then feel free to say hi on the thread. It's nice to meet you, and personally, I can't wait to hit you in the face with a fireball. 


Recruiting for our Alliance

We're going to need help out in the massive world of Verra. Building our metropolis, having people to trade with, allies to help defend everything we've built and contribute to everything we're working for. That's why we're opening up the door for those interested in being in an alliance with us. If you are a guild leader, and are interested in being in an alliance with us, please feel free to contact us via email. We look forward to hearing from you!
 


ARTISAN ASSASSINS


Focus: 
PvP / Crafting

Co-Leaders: 
StrangeSinner / Mckaidan

Email:
ArtisanAssassinGuild@gmail.com
 
Crest:
Under-Development

Discord will be given to those seriously interested in joining the Artisan Assassins


Mission Statement
 

The Artisan Assassins are a force to be reckoned with. We will be a great asset to our Metropolis and Alliance by defending and protecting it from all threats foreign and domestic, helping the economy, and encouraging overall growth. We will be bloodthirsty and unyielding towards our enemies. Assassins and Artisans are all for hire. 

Protection for those who stand behind us.

Respect for those who stand with us.

No Mercy for the rest. 


RULES

    1. We do not condone reasonless player killing.

  • Yes, we will mercilessly merk you and take everything we can in PvP.
  • Yes, if we are paid enough (gold, gear, resources) we will merk anyone, anywhere, at any time.
  • Yes, we intend to dominate all arenas of both PvP and PvE content.
  • We will not, however, kill you simply because you happen to be within range of an arrow or fireball.
  • We are here to be an asset to our allies and our Metropolis. Anyone within that will have our help.

    2. We are hostile towards our enemies, not each other.

  • Any issues that arise within the guild will be handled in-house by the individuals’ officer or by the leaders.
  • If anyone has a problem, we talk about it and handle it like adults, not children.

    3. Traitors, Liars, and Thieves will be handled in-house.

  • If you perform non-sanctioned hostile actions or kills against a fellow member or ally; you will be blacklisted.
  • If you take guild money, gear or resources without compensation or permission; you will be blacklisted.
  • If you are found to be aiding anyone other than guild, alliance, or metro members; you will be blacklisted.

      - Blacklisted members

  • You will be kicked from the guild.
  • All assets you have within the guild will be taken or destroyed.
  • You will be hunted regularly, and guild members will be rewarded for killing you. 
  • You will have a permanent bounty on your head within the Artisan Assassins, its allies, and its metro. 
  • YOU HAVE BEEN WARNED.


STRUCTURE

Since there are two main focuses to this guild (PvP/E and Crafting), there will be two main "groups" within the Artisan Assassins. There will be a leader for each group (the two co-leaders), and officers for each category within each group. These officers will make up a Board of Advisors, all of which partake in meetings regarding guild affairs. 

  • Artisans are those focused on Crafting.
  • Assassins are those focused on PvP/PvE.

Since some of our members will be focused on crafting and others will be focused on PvP, this will achieve many things as we grow. 

  • All our members will have easy access to good, if not the best, gear. 
  • Any excess crafted items that are made from guild resources will be sold to allies as profit for the Guild. 
  • We will become a strong economic and militaristic asset to whichever Metropolis we are citizens of, solidifying a place (formal or not) within the governmental system of the Metropolis. 
  • Our name will stay at the top of the PvP food chain, making hostile guilds think twice about attacking us and our Metropolis, and others want to be our allies.

Simply because you belong to one group or category, does not mean you are restricted to only that. It simply states what your expertise in-game is, and what your primary focus is. We don’t mind if you’re a crafter and do PvP every day, if you’ve done your “primary focus” work for that day/week. Same goes for Assassins that want to craft. YOU ARE EXPECTED TO TAKE PART IN EVERY ASPECT OF THE GUILD, NOT JUST STAY WITHIN YOUR GROUP OR CATEGORY.


 Catagories within the Artisans:

  • Gatherers
  • Gear
  • Consumables

Catagories within the Assassins: 

  • PvP
  • PvE
  • Bounty Hunters

As the game is developed, and new information is released, we will update anything that we need to. Also, there will be rules within the groups themselves. A few examples are: 

  • No matter what group you are in, if you manage to obtain the resources needed for something you want crafted (outside of guild resources), Artisans must craft it for you for free. 
  • If you are an Artisan, any gear that you craft must have the guild crest on it. That way, if we find guild gear on an enemy, and no one informed us about a failed caravan or defense, we know there’s an issue that we need to deal with in-house.
  • Artisans will have daily gathering runs they must do for the guild resources, and if requested, an Assassin must escort them. 
  • Assassins will have daily patrols of our controlled area, ensuring the early warning of scouts and threats; as well as daily caravan escorts.

Until we know more about both the crafting and PvP structures, we don't know exactly how these categories will be organized (though these six are a generic example). Each category will have an officer, who reports directly to the leader of the Group. They oversee that their category is fulfilling the production expectations and handle any issues within their category. Officers will be appointed by the group Leaders, and they will essentially function as a board of advisors. The two Leaders will work as Co-Leaders of the guild, as no single person should make decisions for the guild. Though the leaders will have the final say on decisions within their respective group, with the officers weighing in heavily. 

At the end of the day, we want to have fun; but we also want to dominate our Metro, our Region, and our Server. This means that all Leaders and Officers are expected to be active regularly and dedicated to the guild. We are primarily a "one for all" guild, with certain instances of "all for one". If the guild decides it wants something changed or altered within the guild, that’s something we can openly discuss at officer meetings. Nothing is set in stone besides our dream of dominating.


Group Structures


Artisan Leader: StrangeSinner

(Also grouped with the Gear / Consumable Artisans, depending on the professions available)


Gear Artisans:

Officer: TBD

Gear Artisans will focus primarily on gearing out guild members and creating excess gear to sell to allies. PvP members will have first dibs on the "best" gear, and the tradeoff is that the PvP members must help Artisans with PvP and PvE content. We will help gear out our alliance at a good price, and the rest pay handsomely for our craftsmanship. No one outside of our guild gets our absolute best gear. 

Gatherer Artisans:

Officer: TBD

Gatherer Artisans will focus on stacking as much resources as possible. Any resource, for anything that could possibly be crafted, will be donated to the Guild. All members are expected to donate any resource they loot, because someone in the guild could use it. The Artisan leader will communicate with Gathering officer and delegate which resources are a priority at that time.

Consumable Artisans:

Officer: TBD

Consumable Artisans will focus on stockpiling consumable items for PvP, raids/instances, and general guild use. These are to be stockpiled, and (aside from generic low-level items) never sold, as a single serious potion/scroll can make or break an intense PvP session.



Assassin Leader: Mckaidan

(Also grouped within the Bounty Hunter / PvP Assassins)

PvP Assassins:

Officer: TBD

PvP Assassins will focus on anything and everything strictly PvP. Includes but isn’t limited to: Caravan escort/hunting, Metro defense/offense, arenas or other ranked PvP and other structured PvP. They are expected to know PvP combat mechanics thoroughly, understand and be able to explain the best gear/class builds (and their weaknesses), and be able to help others with these topics. They are also expected to help all guild members with any PvP content.


PvE Assassins:

Officer: TBD

PvE Assassins will focus on anything and everything strictly PvE. Includes but isn’t limited to: Dungeons, Raids, Instances, Roaming Threats, World Bosses, etc. They are expected to know the PvE mechanics for each fight and be able to guide / run all guild members through any PvE content.


Bounty Hunter Assassins:

Officer: TBD

Bounty Hunter Assassins are the Elite of our Assassins. Bounties will not be a constant thing, so they will also be included in the PvP assassin groups, except for a few key details. 

  • When there is an in-game bounty posted, they will hunt it down and complete it either solo, or in a small group.
  • When the guild is contracted to perform a non-PvP sanctioned bounty, these members will do the dirty work, and receive half of the reward as compensation. 
  • Other Bounty hunter assassins will help protect the BHA that just fulfilled the contract, from the ensuing in-game bounty placed against them.


 
If you are interested in joining the ranks of the Artisan Assassins, please comment below with the group you think you'll enjoy being in more and/or contact us via email. 

We look forward to hearing from you!

Comments

  • Well thought out. Good luck 
  • ArchivedUserArchivedUser Guest
    edited February 2018
    tugowar said:
    Well thought out. Good luck 
    Thank you :) are you interested in being in our alliance, or on our server?
  • I would like to say, that I look forward to the friends, and CANT WAIT for the enemies. Cheers!
  • balls to the walls boys, lets go! 
  • hey there guys, Dannavar here. 

    I would like to join the PVE Assassins group...

    let's do this!  
  • McKaidan said:
    I would like to say, that I look forward to the friends, and CANT WAIT for the enemies. Cheers!
    I second that! 

    SinKitten said:
    balls to the walls boys, lets go! 
    Glad to have you in our ranks, Kitten. 

    dannavar said:
    hey there guys, Dannavar here. 

    I would like to join the PVE Assassins group...

    let's do this!  
    That's good to hear, Dannavar. You will surely be a great ally in battle.
  • Looks like this has a lot of potential! Hopefully I can be of service.
  • Muusix said:
    Looks like this has a lot of potential! Hopefully I can be of service.
    I know we'll find a great place for you, Muusix. Welcome :)
  • seems cool. I wanted to go into this game as a crafter focused mainly on smithing gear. So I wanted to focus all my points in that area.  
  • container said:
    seems cool. I wanted to go into this game as a crafter focused mainly on smithing gear. So I wanted to focus all my points in that area. 
    Cant wait to kill some people, while wielding your gear.

    Muusix said:
    Looks like this has a lot of potential! Hopefully I can be of service.
    I am definately sure we can find a place for you in the guild.

    dannavar said:
    hey there guys, Dannavar here. 

    I would like to join the PVE Assassins group...

    let's do this!  
    Yeah buddy, you with me in the face-raping, player-killing... I mean... PVE
    SinKitten said:
    balls to the walls boys, lets go! 

    Lets rock out with our Cock out and get some.
  • RULES

        1. We do not condone reasonless player killing.

    • Yes, we will mercilessly merk you and take everything we can in PvP.
    • Yes, if we are paid enough (gold, gear, resources) we will merk anyone, anywhere, at any time.
    • Yes, we intend to dominate all arenas of both PvP and PvE content.
    • We will not, however, kill you simply because you happen to be within range of an arrow or fireball.
    • We are here to be an asset to our allies and our Metropolis. Anyone within that will have our help.

        2. We are hostile towards our enemies, not each other.

    • Any issues that arise within the guild will be handled in-house by the individuals’ officer or by the leaders.
    • If anyone has a problem, we talk about it and handle it like adults, not children.

        3. Traitors, Liars, and Thieves will be handled in-house.

    • If you perform non-sanctioned hostile actions or kills against a fellow member or ally; you will be blacklisted.
    • If you take guild money, gear or resources without compensation or permission; you will be blacklisted.
    • If you are found to be aiding anyone other than guild, alliance, or metro members; you will be blacklisted.

          - Blacklisted members

    • You will be kicked from the guild.
    • All assets you have within the guild will be taken or destroyed.
    • You will be hunted regularly, and guild members will be rewarded for killing you. 
    • You will have a permanent bounty on your head within the Artisan Assassins, its allies, and its metro. 
    • YOU HAVE BEEN WARNED.


    • When there is an in-game bounty posted, they will hunt it down and complete it either solo, or in a small group.
    • When the guild is contracted to perform a non-PvP sanctioned bounty, these members will do the dirty work, and receive half of the reward as compensation. 
    • Other Bounty hunter assassins will help protect the BHA that just fulfilled the contract, from the ensuing in-game bounty placed against them.



    Hey just want to point out a bit of a flaw in your system:

    reasonless player killing.

    (I assume this leads to Blacklisting.)

    - Blacklisted members


    • You will be hunted regularly, and guild members will be rewarded for killing you. 
    • You will have a permanent bounty on your head within the Artisan Assassins, its allies, and its metro. 
    • YOU HAVE BEEN WARNED.
    • __________________________________________________________________

    You could just purposefully join the corp to "SLAYYYYYY BOO BOO" to get blacklisted, and then just endlessly kill the members that would be assigned to hunt you regularily.




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