Glorious Alpha Two Testers!
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Underwater Combat
ArchivedUser
Guest
Just thinking that it would be nice to see something similar to Guild Wars 2 underwater combat, not the same but the general concept of fighting underwater against a completly different type of monsters and using different mechanics than on land.
Obviously there are many ways to go about underwater combat when magic is involved in the game, spells that allow to breath underwater or ease of movement. I would just love to see something else apart from fighting on land not including things like ships and stuff, was this mentioned in the past and what might be your toughts in regards to this ?
Obviously there are many ways to go about underwater combat when magic is involved in the game, spells that allow to breath underwater or ease of movement. I would just love to see something else apart from fighting on land not including things like ships and stuff, was this mentioned in the past and what might be your toughts in regards to this ?
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Comments
I'd say their beards absorb water so they sink fastern no ? more dead for you anyway
The sea content and ship battles are some of my most antipated features! Yes please!