Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Tulnar concepts and ideas
ArchivedUser
Guest
What do you all think the tul'nar will look like or be similar to.
These are my thoughts.
Please feel free to share your thoughts and opinions, along with more ideas.
0
Comments
But we know it will never happen... ;(
Great Ideas y'all.
With the tulnar i wanna be able to make a full wolf beast warrior, but also with options to make a more human looking tulnar Like the 9 tailed fox miko above.
Thats what i imagine when they said you can turn dails on both the mammals and human side. If the mammal part is cranked high amd the humans part is low that gives you a beast man, but if switch and have the human dails up with slight mammal dail then you get a human with animal accents. Thats the freedom ill looking forward to.
I love both styles and hope its implemented in that way, but im sure they know how many anime fans they have.
Lol i would be mad if just turning the human dail to max only makes a humanoid lizard or mammal. I hope they all wont just be like the kobold race.