Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
The combo bar system
change the combo bar that resides underneath the character to a square filler on the enemy so you can spend more time watching the game (your enemy) instead of spending it looking at the bar to initialize the combo system. You would have two squares one hollow and one filled in (red, yellow, green for example). The inner square shrinks and grows inside and outside the hollow square and the goal is to attack again when it’s as perfectly filled in as possible (or green) that way once again you can see who you’re fighting and still activate abilities while maintaining a visual. Any thoughts?
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Comments
how much time do you apend staring at a hotbar... not much, you get used to your rotation and occasionally glance
We're all just trying to keep the information train up to date and passive aggression towards someone you constantly disagree with on the forums does us no good.