Glorious Alpha Two Testers!
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
World Events
Was just thinking what type of World Events people would like to see in the game. Not the daily/weekly type of node events that can happen at anytime, more so "Special Event" type things.
For me personally, I enjoy invasion type of events. You know the ones with the big bad world boss. Make it last 3-4 months long, with different sub events every few weeks building up to the boss itself. For example, first event are attacks on random nodes by event mobs. Second event would be a full scale invasion with mobs all around the world, you have the general kill quests. Third, would be the push back where we find where the boss is located and start to clear nodes. Fourth. we would start to fight the bosses "generals"/minibosses as we get closer to the bosses home node. Fifth would be the grand finale, fight the worldboss at a specific time on a specific day. Banish him to the shadow realm. (or if the team is against those one-time only events, have it over the course of 2 weeks and spawn the boss once every 2 days.)
For me personally, I enjoy invasion type of events. You know the ones with the big bad world boss. Make it last 3-4 months long, with different sub events every few weeks building up to the boss itself. For example, first event are attacks on random nodes by event mobs. Second event would be a full scale invasion with mobs all around the world, you have the general kill quests. Third, would be the push back where we find where the boss is located and start to clear nodes. Fourth. we would start to fight the bosses "generals"/minibosses as we get closer to the bosses home node. Fifth would be the grand finale, fight the worldboss at a specific time on a specific day. Banish him to the shadow realm. (or if the team is against those one-time only events, have it over the course of 2 weeks and spawn the boss once every 2 days.)
0
Comments
I suggested a plague of some sorts a few weeks back in a podcast..take that as you will.