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Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Nights in Verra
Let discuss how the nightlife in Verra could have an impact on the game. Nights how long do people want a night of Verra to be in real life time and do you want additional features such as some raids/dungeons only open at night and some or all bosses are stronger at night and there is an achievement for beating them at night or getting mats at night. or even mounts/pets having a night or day form
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Comments
1) 2-4hrs should be a full day in verra
2) Yes to night raids would help with necromantic lore driven bosses themes or other such themes.
3) Would make boss hunting more fun could lead to better loot
4) depends on the boss and if there mechanics if is night
5) logical its makes sense some stuff can only be obtained a night like some wildlife come out at night to scavenge so why not in aoc.
6) angel/demonic forms or light or shadow forms would be awesome to see but should be a toggle if done since some people may like a certain form.
https://www.youtube.com/watch?time_continue=3348&v=yzBxKoH7erU
I would expect day/night cycles to be species specific though.
I woudlnt say more badass, just different to add variety to the game and make it feel alive....or dead in the case of the necros
But I have no problem with player power ebbing and flowing either with time and place. So...
There may be players who want to roleplay their shops as "dark", "secretive", "furtive", "illiciit", and these themes are usually associated with taking place in either clandestine/underground places, or at night. Those elements also add to immersion, imo.
With of course, a chance you will be seen by the guards, in which case, good luck.
We should arrange it as a community XD
Some creatures stronger during the night and some during day. Make loot tables and xp change accordingly.
I think a good two hrs for day and two for night would be good.
Sorry, I just can not like anything you post while you have that profile photo. ^^
Since it was a very low level zone (level 5 - 10 iirc), and since it only happened when those zones were updated a few years after release, hardly anyone knew about it.
What was cool about it was the pirates would be in the zone all day, and then at night the skeletons would spawn and kill them all. Then at 6am they would all die and the pirates would come back. Both had unique boss mobs with unique loot tables - but all level 5 loot.
In terms of day/night cycle, what would be cool is if there are longer nights in winter and shorter in summer, and if the game has a polar region, maybe even make it so that it has daylight for all of summer, and night for all of winter - with autumn and spring both having somewhat normal cycles.
My friend okies has made this to help put it into perspective
do the x4 our time
would be interesting how do they plan holiday events I was thinking of doing tri lateral like halloween lore themed event happening every 3.5 years in verra time to make festive events more lore friendly.
Meaby corrupted player who can't enter into cites can use black market for buying items. Or in black market you can sell items what you can't normaly find in normal.
And in middle of night special word bosses or mosnter what will give you unique items or bigger chance drop for rare items.
Illegal street racing ofc. Guards on their mounts running after you trying to rekt you.
Guard on flying mount throwing spikes in front of you in your path.