Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Arena/Coloseum
ArchivedUser
Guest
Hello!!! And thank you for visiting my post!!!!
This idea is for a Militaristic node, as it was explain in the video series Ashes of Creation Node part 2 a nodes leader can choose to funnel taxes into useful buildings or other things in the node. My idea is for an Arena at the town level of a node, only being available in a militaristic node the arena is a warriors dream offering awesome pvp content in the form of pickup matches which can be viewed by spectators and even bet on at the arenas menu. It will also provide a pve experience with the ability to face dangerous and unique monsters from around the node in a 1vmonster battle to the death. Once the node reaches Metropolis level the option for making a Coloseum appears, this unlocks group pvp battles group pvm battles and serves as not only entertainment but also a great way to make money, in this shady business who knows what could happen or who the favored gladiators could face!! One thing we do know, this give weaponsmiths and armorsmiths plenty of chances to make money and experience by repairing these brave warriors gear.
Thank you for reading,
Aspiring Chef Despaireaux
This idea is for a Militaristic node, as it was explain in the video series Ashes of Creation Node part 2 a nodes leader can choose to funnel taxes into useful buildings or other things in the node. My idea is for an Arena at the town level of a node, only being available in a militaristic node the arena is a warriors dream offering awesome pvp content in the form of pickup matches which can be viewed by spectators and even bet on at the arenas menu. It will also provide a pve experience with the ability to face dangerous and unique monsters from around the node in a 1vmonster battle to the death. Once the node reaches Metropolis level the option for making a Coloseum appears, this unlocks group pvp battles group pvm battles and serves as not only entertainment but also a great way to make money, in this shady business who knows what could happen or who the favored gladiators could face!! One thing we do know, this give weaponsmiths and armorsmiths plenty of chances to make money and experience by repairing these brave warriors gear.
Thank you for reading,
Aspiring Chef Despaireaux
0
Comments
Perhaps even add a portion of the overall money wagered taken as a "house cut" Feeding even more money over time back into the Metropolis' treasury.
If it's only an option for Military nodes and enough people want an arena on the server - that becomes an incentive to siege the existing Cities and make sure there are some Military nodes that reach the City level.
Every sever will have several Military nodes that reach the Town stage.
Most likely every server will have several Military nodes that reach the City stage.
There may be some servers with no Military nodes at the Metropolis stage.
Love this idea, though. Really cool.
- Sikuba
Colosseum can be totally different than arena what it comes to matches. There can be different kind of variations and not just basic 1v1 and 3v3 what arena have. There can be for example be 3v3v3 or 8v8 or even 10 players vs each other survival PvP matches. Also there can be solo and group content for PvE mob waves or even PvE bosses.
Especially if each entity comes with unique skills and abilities.
Capture system rather than taming system.
Spectators do so at their own risk!