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Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
'The Hooded Effect'
ArchivedUser
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'The Hooded Effect'
The Idea
Examples of the Idea
Another example, you want to meet up with guild members from another guild for future plans and preparations. You wouldn't want another member of your guild to notice something "off" under the radar. The cloak would reduce the chances of any "screw-ups" especially if it's something big.
Or say it's your guild leaders birthday today and you don't want him to see you walking over to a cooking station in preparations for the cake you're baking for them. Wearing a cloak could be the one-thing that keeps your plan under wraps for celebrating his day with the trusty members who've had his back the entire time.
Is it a Win/Win to have it?
Anyways this was 'The Hooded Effect' 1.0 which will be updated regularly as more examples of it's use come into consideration. (Of course i am also up to any suggestions on how we can better the Concealment effect! Hit me up in the comment section below)
Hey guys! hear me out!
We all know cloaks are going to be a bad-ass piece of clothing to wear in 'AoC' because they are bad-ass to wear in every game. So in saying that i dug a little deeper into an idea for this piece of clothing and brought it up with a couple of guys in the Official 'Ashes of Creation' Discord and they seemed to like it.
The Idea
What if cloaks were able to hinder the range/proximity of other players being able to identify your character's name,level,race or status? alongside this ability give the player the option of toggling on and off the hood as it enables and disables the concealed ID effect.
Not every cloak has to contain this concealment ability (perhaps it's a legendary cloak?) but it could definitely be used in a lot of situations.
Examples of the Idea
In one example, say you see a corrupted player but you don't want to be known as a bounty hunter by your surroundings, you can wear the cloak whilst nobody is looking and seek after the corruption. (keeping in mind that you don't get too close to any players revealing your identity)
Another example, you want to meet up with guild members from another guild for future plans and preparations. You wouldn't want another member of your guild to notice something "off" under the radar. The cloak would reduce the chances of any "screw-ups" especially if it's something big.
Or say it's your guild leaders birthday today and you don't want him to see you walking over to a cooking station in preparations for the cake you're baking for them. Wearing a cloak could be the one-thing that keeps your plan under wraps for celebrating his day with the trusty members who've had his back the entire time.
Is it a Win/Win to have it?
The downside to the cloak is the fact that it is a cloak, with the concealed ID effect the players that spot you outside of their identification proximity might see you as a suspicious figure who might be up to no good, this might create comfort issues making your characters life harder when you may just want to be soloing for the time being.
Anyways this was 'The Hooded Effect' 1.0 which will be updated regularly as more examples of it's use come into consideration. (Of course i am also up to any suggestions on how we can better the Concealment effect! Hit me up in the comment section below)
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Comments
The Idea
Examples of the Idea
Another example, you want to meet up with guild members from another guild for future plans and preparations. You wouldn't want another member of your guild to notice something "off" under the radar. The cloak would reduce the chances of any "screw-ups" especially if it's something big.
Or say it's your guild leaders birthday today and you don't want him to see you walking over to a cooking station in preparations for the cake you're baking for them. Wearing a cloak could be the one-thing that keeps your plan under wraps for celebrating his day with the trusty members who've had his back the entire time.
Is it a Win/Win to have it?
Anyways this was 'The Hooded Effect' 1.0 which will be updated regularly as more examples of it's use come into consideration. (Of course i am also up to any suggestions on how we can better the Concealment effect! Hit me up in the comment section below)
If we were playing in a world where we had the full range of senses which allow us to identify different people, maybe.
It sounds good to let Bounty Hunters use the cloak to hide their identity, but remember, corrupted players would also be able to hide their Identity.
I think there is interesting design space and player experience opportunities with this type of idea but I would say leave it for a future update/expansion due to the amount of work and testing that would have to go into implementing it since to do it right it won't just be a toggle but likely multiple systems. There is already a huge amount to do with the 64 classes, political systems, economic systems, pvp, etc etc things on the menu.
has a nice extension to the idea. Not sure how you would implement 10,000 timers to establish how long the sameplayer is watching you for, not the line of sight physics intensity across the server with 10,000 people all looking at each other.
I like the idea i principle. Just cant personally see any way to make it work well.
He knew what's up, x)