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This game is progressing well, so whats in the magic sauce?

This game seems to be progressing very very fast, just from the time of the kick starter announcement to the time we get to see videos from pax and the alpha getting announced all later on this year, looks to be very fast progress. 

We see many other games in the same genre struggle and take a lot longer to accomplish similar feats.

So what is in the magic sauce here at AoC? Is it the engine? Is it the dev team? 
I know other games are making their own engine to be able to support large scale PvP with better performance, is AoC doing something differently?

This makes me happy because im honestly surprised at the work that is being produced by the AoC team as of right now, hopefully they dont run into any issues down the road, but as of right now the progress they have made is very good (in my opinion) and i hope they can keep trucking and hit their deadlines unlike other games out there that seem to be very comfortable constantly pushing things back time and time again.

Comments

  • ArchivedUserArchivedUser Guest
    edited April 2018
    I believe its the dev team as you mentioned, they have an experienced team and a very strong vision. They all work very hard as well, here is a quote with a little analogy for their work ethic from the dev panel:

    "...while someone digs. Everyone just picks up a shovel and start digging. If you say look somebody's filling in the hole in, then everyone will run over start filling in and solving the problem." - Matt
  • I believe it's a combination of the engine's ease of use and the dev team's MMORPGs specific Experience, most games use teams formed by people that while may be good developers, their experience doesn't necessarily relate to MMORPG creation specifically.
  • yeah these days its surprising to see such pace being produced, hopefully, they can keep it up. I guess the question that would follow this thread is, if we think that this is being rushed at all. I am obviously looking forward to play this game, so for me the sooner the better, assuming the quality is there of course, but hopefully this game wont make the same mistake as some of the other games where it gets rushed without some core features and people throw a major fit, even if its called a beta or early access, which lets be honest, these days you might as well call those stages full release or close to it.
  • What's been shown so far is mostly "been there; done that".
    They haven't really shown us anything innovative yet.
    The innovative stuff is still mostly theoretical so far.

    We've waited way too long for the Nodes Part 3 vid.
    Some dev stayed home from PAX West to work on completing that vid, so we should be seeing that relatively soon.
    I'm coming from Landmark and Revival... Ashes could still become vaporware.
  • Dygz said:
    What's been shown so far is mostly "been there; done that".
    They haven't really shown us anything innovative yet.
    The innovative stuff is still mostly theoretical so far.

    We've waited way too long for the Nodes Part 3 vid.
    Some dev stayed home from PAX West to work on completing that vid, so we should be seeing that relatively soon.
    I'm coming from Landmark and Revival... Ashes could still become vaporware.
    Have hope, fellow traveler. We have all journeyed far, and through many lands, none of which we could call home. But here we stand, on the brink of this new existence, one which promises to give us that which we have found nowhere else.

    Have hope, and have faith in those who strive in our stead and do what we cannot, in our name. You are weary. Rest. Rest, and have faith that your wishes and dreams may once again step into the realm of possibility. Rest and save your strength - for the day is fast approaching when we will step into this new world and forge for ourselves a place within it, a place that has only existed in our memories for far too long.

    A home.
  • Mayo.
  • ArchivedUserArchivedUser Guest
    edited April 2018
    Man, i was watching a video last night and boy does this guy rub me the wrong way in this vid. https://www.youtube.com/watch?v=XxRNgISPQgI&a=

    Like he contradicts himself every minute... basically he is complaining that AoC hasnt shown anything special while being in Alpha 0, following that by saying its under NDA, yet still bitching about it and assuming that they(the devs) owe us this in some way.

    I dont know, something about his pompous attitude in that video really annoyed me... Like he knows its super early in the development, most games dont even show you a dungeon run while being this early in alpha... let alone everything they showed in pax.

    He got a response from one of the GM's, he has it as his first comment, but i dont know if its just me or if i am making too much out of it, it was just what hit me while i was watching his video(dont know who he is, just random vid i found on youtube).


  • inb4 my attempt at RP, followed by that.

    Priceless.  :joy::joy::joy:
  • Leprechauns 
  • For what ever reason my comment on this didnt go through so i had to start all over.

    But i am really annoyed by this video https://www.youtube.com/watch?v=XxRNgISPQgI

    Firstly this guy seems to contradict himself constantly about the NDA which means dev's cant share things with us, while at the same time wanting the dev's to showcase all the new features... Im sure that even the basic noob knows what an NDA is, and especially how it applies more so throughout an alpha then anything else.
    Yet here we are, this guy is semi flaming the devs/throwing a tantrum because he did not get to see any of the so called "special" features while watching the Pax demo....

    To me he seems to be forgetting how early in the development process we currently are.... Not even at alpha 1 yet...which is many months away....

    Maybe im looking into this too much, but overall that video just seemed to rub me the wrong way, all the way through it he just seems to be throwing snarky comments at the dev team for not showing *him* special features...

    He did get a comment from one of the GM's i think and its his first comment linked on his video, but frankly, i think hes lucky to of gotten that and that AoC guys are very nice for doing that, i dont think he deserved that at all from the content of that video, which was extremely unfair, and uneducated from someone that is supposed to be involved in this genre overall.
  • Fevir's vid is spot on.
    But, the purpose of the demos is to allow people who know nothing about Ashes to experience some of the combat while the devs explain the concepts. And for those of us who know more about the design to get a bit of hands-on while the devs review the basic concepts.
    And to demo how the current combat design feels. Most people at PAX enjoy the combat and enjoy the demos immensely.

    At PAX West, I was disappointed that we couldn't explore the villages.
    I want more details about nodes and how they affect villages and cities.
    It would be great to get a greater view of that, but...

    The game is still Alpha 0. The devs are still focused on Humans.
    I would not be surprised to find that the nodes do not yet represent the racial style of the "dominant" race that progresses the node.

    The demo at PAX East gives people a taste of dungeon design and highlights the utility skills and shows the basic concept of a node progressing from an encampment to a village. And, probably still includes a tiny taste of the caravan system.

    In 6 months, Alpha 1 will start.
    No NDA.
    I'm not expecting to start with much past what we've seen so far in the PAX demos.
    Hopefully more classes and races will be available.
    Some artisan classes would be nice.
    But, it's too early to be uber-hyped by the concepts in Steven's head.
    And Fevir is correct that most people at PAX are being snowed by the great art and the ease of developing basic RPGs with the Unreal Engine.
    And Steven's salesmanship.

  • Dygz said:
    Fevir's vid is spot on.
    But, the purpose of the demos is to allow people who know nothing about Ashes to experience some of the combat while the devs explain the concepts. And for those of us who know more about the design to get a bit of hands-on while the devs review the basic concepts.
    And to demo how the current combat design feels. Most people at PAX enjoy the combat and enjoy the demos immensely.

    At PAX West, I was disappointed that we couldn't explore the villages.
    I want more details about nodes and how they affect villages and cities.
    It would be great to get a greater view of that, but...

    The game is still Alpha 0. The devs are still focused on Humans.
    I would not be surprised to find that the nodes do not yet represent the racial style of the "dominant" race that progresses the node.

    The demo at PAX East gives people a taste of dungeon design and highlights the utility skills and shows the basic concept of a node progressing from an encampment to a village. And, probably still includes a tiny taste of the caravan system.

    In 6 months, Alpha 1 will start.
    No NDA.
    I'm not expecting to start with much past what we've seen so far in the PAX demos.
    Hopefully more classes and races will be available.
    Some artisan classes would be nice.
    But, it's too early to be uber-hyped by the concepts in Steven's head.
    And Fevir is correct that most people at PAX are being snowed by the great art and the ease of developing basic RPGs with the Unreal Engine.
    And Steven's salesmanship.

    How can his vid be spot on if you and him are contradicting yourself's non stop...In one paragraph you are disappointed, in the next you say that "well the dev process is so early that they still are working on nodes....."
    Um yeah, we all know they are hard at work, its why seeing any footage this early on is a simple bonus to everyone, most games dont even show you that.....Everything at Pax is a bonus, nothing should be expected and no one should have such unrealistic expectations to be disappointed from Alpha 0 footage....

    Fevir's video is a poor representation of his knowledge of MMO's and the development process they got through to show the content. He is out there crying and moaning and complaining about the game not showing him all the fancy new mechanics even though he knows they are being worked on as we speak, yet still putting on the show making himself look like a victim out there...

    It was bad video and bad content and these kind of videos simply do not help the game grow while its being developed.
  • I stated that I was disappointed that we could not explore the village that appeared in the PAX East video. And I stated I would like to see more about nodes in the demos.
    BUT, I am not expecting the devs to be so far along with nodes and races that Alpha 0 currently changes based on the dominant race. I expect that the racial style of the node(s) is either Aelar or Pyrai based on starting location.
    That is not a contradiction.

    Seeing/playing demos is what it is.
    I was able to purchase a house and decorate it some in Revival - that was a bonus. That game is vaporware.
    I was able to play the Alpha and Beta for EQNext/Landmark - for months. That was a bonus. That game is vaporware.

    Fevir did not cry and moan about the game not showing him new mechanics.
    He simply stated the facts that Ashes has not shown us revolutionary new mechanics... yet. Those are mostly still in Stephen's head
    So, there isn't really much reason to be super hyped by what has been shown in the demos - it's mostly just showing us how easy it is to develop beautiful RPG gameplay with the Unreal Engine.

    For some reason, some people get butt hurt when people share a realistic perspective of the progress rather than an overly hyped perspective of the progress.
    ¯\_(ツ)_/¯
  • When a boy and a girl really like each other theres some magic sauce involved and then poof 9 months later something new is created Hence Ashes of Creation 

    Just an attempt at a shitty joke :/
  • When a boy and a girl really like each other theres some magic sauce involved and then poof 9 months later something new is created Hence Ashes of Creation 

    Just an attempt at a shitty joke :/
    Also both the boy and girl are named Ashley.  Hence Ashes of Creation.
  • It's thousand island dressing.
  • Xombie said:
    It's thousand island dressing.
    Eeewww. Always wondered how they made that!
  • Solid funding, team of highly experienced developers and a great vision to base it off (Steven creative direction). 

    These guys know what they are doing...  ;) 
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