Glorious Alpha Two Testers!
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
How I hope and envision the summoner/fighter, fighter/Summoner class to be.
These are how I am hoping the class combination will turn out like.
Being able to summon magical weapons to attack your opponent with as your primary way of combat, or having a sword you fight with augmented with magical swords that you can use to assist you in your fights. Pinning foes down with blades, encircling them with them before plunging down at one point, and so on. Maybe even literally sword fighting from a distance.
What are your thoughts on this?
I really think it would be a unique and fun addition to the roster.
Being able to summon magical weapons to attack your opponent with as your primary way of combat, or having a sword you fight with augmented with magical swords that you can use to assist you in your fights. Pinning foes down with blades, encircling them with them before plunging down at one point, and so on. Maybe even literally sword fighting from a distance.
What are your thoughts on this?
I really think it would be a unique and fun addition to the roster.
0
Comments
@TricksyKitsune
Summoner/fighter might summon animated weapons that could autonomously attack. Maybe they have different summons that do different things. Like a sweeping strike that will knock down an enemy every 15 or 20 seconds. A claymore that will do a heavy hit every 10 seconds. A war-hammer that will crush armor every 10 seconds. ETC... then you'll have a limited action bar to specialize how you want your combat to go.
IDK those are my minimal imagination ideas.
My thoughts for the fighter/summoner is that they would be able to make themselves seam like more than just one person is fighting you in melee combat. Like making multiple phantom swords/people/esc... that make you seem like more than one, and thus able to do much burst or sustain as a single person, or harass in ways that only a group normally could because of the summoner aspect of summoning other things to assist.
Then the summoner/fighter would be one that can harass from afar with magical swords that he can summon around him in numbers. Maybe automatically attacking those in range, maybe shooting a hail of them, encircling for a rain from all directions, fighting as minions at melee as if your a fighter fighting them in melee but doing so from afar, and all types of interesting stuff. Making them more like a ranged melee class ? lol idk how to explain it exactly though...