Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Twitch Integration and Benefits
ArchivedUser
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EDIT: As of 9PM EST on Friday, May 11th, 2018 - Steven stated in an interview that there WILL be Twitch Integration.
As most of us know, when a popular game comes out, or one that is highly anticipated, the general public flocks to Twitch in order to watch their favourite broadcasters play the game. God of War reached over 300K concurrent viewers in its first week of release.
Today, God of War has around 5K viewers, and that's only because of the personalities of the people streaming the game, not necessarily because of the game itself.
Will Ashes of Creation incorporate some sort of Twitch Integration regarding rewarding people for watching the stream? Of course, we are talking about cosmetic items and nothing too extravagant, but even offering the smallest benefit instead of NO benefit for watching an Ashes of Creation stream will surely not only bring people in, but keep them situated and recurring in streamers' broadcasts.
Some examples might include:
Not only will the Ashes of Creation fanbase be active and part of the community while PLAYING the game, but they will have the chance to interact with other viewers and, more importantly, streamers/content creators, when they cannot play the game (during work, at a friend's house, abroad, before bed, during a break, during eating times, whatever humans do).
Any questions LMK.
As most of us know, when a popular game comes out, or one that is highly anticipated, the general public flocks to Twitch in order to watch their favourite broadcasters play the game. God of War reached over 300K concurrent viewers in its first week of release.
Today, God of War has around 5K viewers, and that's only because of the personalities of the people streaming the game, not necessarily because of the game itself.
Will Ashes of Creation incorporate some sort of Twitch Integration regarding rewarding people for watching the stream? Of course, we are talking about cosmetic items and nothing too extravagant, but even offering the smallest benefit instead of NO benefit for watching an Ashes of Creation stream will surely not only bring people in, but keep them situated and recurring in streamers' broadcasts.
Some examples might include:
- Connecting your Ashes of Creation account to Twitch.
- Watching an Ashes of Creation broadcast.
- EITHER having a chance to "win" a cosmetic item every hour OR a guaranteed win, but of varying rarity/quantity
- More people stream the game in order to receive rewards/garner a new and growing Twitch audience (dedicated fanbase who have incentive to stream, while costing the game devs absolutely nothing in regards to marketing)
- More people tuning into the game, which NOT ONLY incentivizes them to create an account to begin reaping the benefits, BUT ALSO keeps them tuned into the stream and engaging with the Ashes of Creation community during times where they are not playing the game themselves
Not only will the Ashes of Creation fanbase be active and part of the community while PLAYING the game, but they will have the chance to interact with other viewers and, more importantly, streamers/content creators, when they cannot play the game (during work, at a friend's house, abroad, before bed, during a break, during eating times, whatever humans do).
Any questions LMK.
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Comments
I'll watch a good YouTuber of a game I am interested in, but gameplay in Twitch - at least to me - seems like nothing more than unedited footage for said YouTube video.
To me, it is an exceedingly lazy way to do in game content.
They'll talk about how weird, useless, and raw of an experience it is, yet they don't bat an eye when they go to watch the SuperBowl or tune in to ESPN. A game is a game, and there will always be a viewership. Not everyone tunes in to see ONLY the game - they come to watch the people playing it.
To me, it is an exceedingly ignorant opinion, given the exponential speed that the gaming and streaming world is growing.
Likewise, if I fount a Twitch stream that was of actual good players, presented in a professional manner, then sure, I'd consider watching it. Thing is, most of the people with this level of competency edit out the inevitable crap in their content and post it on YouTube.
The vast majority of Twitch streams are more like people broadcasting a local Little League game from their 4 year old phone though. I won't waste my time with that, and don't understand how anyone other than the parents of the participants would.
We are not talking about game-changing rewards, or even cosmetics at all - merely a few "GP" here and there. Something is better than nothing.
The idea is to create an incentive that doesn't ruin the gaming experience, yet has the minimum-value to entice players to watch streamers. This has a trickle down effect regarding more people streaming the content of Ashes of Creation.
These same people tuning in later for the Streamer (their personality, their community, whatever) creates a larger viewerbase, increasing knowledge about the game and is practically free PR.
No one cares about what the items or "rewards" will be. It's the idea of receiving something of value, no matter how small, that is engaging to the player.
I'm actually in the middle of watching a few Twitch streams right now.
These children - by which I mean mentality, not age - absolutely will watch Twitch streams of gameplay footage, because their "friends" watch it and children have a natural need to fit in. It isn't the content they are watching, it is the sense of being a part of a larger thing.
Ashes is not a childrens game. Ashes players are not children.
You are too focused about your opinion, so much so that you are ignoring the facts. No one cares that you think watching gameplay is childish. Numbers don't lie. I'll take facts over "lol only kids use Twitch" any day.
There are countless MMORPG's or "adult games" that see 1M+ viewers each week. Your opinion should stay with your friends and family, arguing at the dinner table about you being a big boy and not watching Twitch gameplay.
Hopefully the coming months/years will show you the power of Twitch and integration.
ACTUALLY, just finished watching a live interview with Steven. I asked him the question in the chat and he said "Yes, there will definitely be Twitch integration."
I rest my case. I will no longer reply to you.
If people want to waste their time watching someone play a game for an hour they could instead spend that hour playing, I'm obviously not about to try and stop them. To be honest, the game is probably more fun without that type of person being online.
Them watching it - even if people do so in the millions - doesn't mean I understand it or consider it worthwhile time spent.
GP incentive, really?
You want players characters to benefit in game from watching someone play for an hour (guessing) as opposed to playing for an hour?
As you stated, "No one cares about what the items or "rewards" will be. It's the idea of receiving something of value, no matter how small, that is engaging to the player."
If no one cares about what the items or rewards would be, why have them?
If you have to receive a reward to do something, maybe it's not always worth doing? ...or it's work.
I have no problem with people playing and streaming on Twitch. If peeps want to kill some time and watch, that's great for them, the streamer, and yes the community. If the stream is good, people will watch. If Ashes makes a good spectator sport, people will watch. Having IS officially endorse one streamer over others (or multiple streamers) by giving away gold (or anything really) is, imo, ridiculous.
If the streamer wants to donate some dollars and award someone enough cash to buy a cosmetic from the cash shop, that's awesome. Asking IS to give players that are not playing a game a reward for not playing the game is odd.
Also, how much of that $200mil/month do you think is directly influenced from the Twitch feed? You can look up the stat or ballpark it for me, I'm just curious as to what percent you think it is.
And I'm often chatting via twitch more than I participate in in-game chat.
The guilds I join are typically comprised of followers of a favorite twitch streamer.
Landmark streamers were able to keep people watching by raffling cosmetics at random intervals during the show each hour. Seems like it would be good advertisements for promoting Ashes, but...
I dunno how that would work since we can't gift items - but could be an item each month specifically designed for official Content Creators, I suppose.
The item doesn't have to have a benefit beyond social rewards - something that can be worn or equipped at in-game parties and events.
There were definitely times I stuck around for an extra hour only for the raffle when Omeed streamed Landmark.
A viewer that stays watching a stream just to get something for free is... well... cheap.