Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Official Livestream - June 4th @ 3 PM PST - Q&A thread
ArchivedUser
Guest
Hey, everyone!
Once again we’re collecting questions to answer during the June 4th Twitch stream starting at 3:00 PM PST/PDT.
Please post your questions in this thread and we’ll pick around 10 or so to answer live on-stream. Please, only one question per person. Additional questions will likely not get answered.
Thanks for your help!
Catch the broadcast here on the Ashes of Creation Twitch Channel
Missed a previous Livestream and you want to catch up? check out the Ashes of Creation Youtube Channel
0
This discussion has been closed.
Comments
Will there be a currency cap to avoid mass inflation as we seen in other games that one bug/exploit can break the markets. If they will be no cap how would you tackle mass inflation.
Watching bots exploit client side player position management to instantly teleport and hand in trade packages was a huge turn off at the launch of Archeage (second only to the gross p2w elements), and it's going to take a lot of development and customer service (for player reporting) resources to keep up with the amount of botting and exploiting that will happen early on.
edit: Thanks for answering on the stream, it sounds like a lot of thought was put into being able to analyze unusual player behavior from the ground up, which is reassuring this early in development.
From the scale of World of Warcraft to Ultima Online, how much will it hurt?
How in-depth will any "family" system be?
IS there going to be anything like that in the game since it would add immersion to the stealth system?
PS: send nodes
Do you expect to have PvP titles earned through a ladder? For example, the person who has the most honorable kills in a week unlocks a title like High Warlord or Grand Marshal for example.
Keep on keeping on,
-tug
(Think a baseline of how creatures run away or attack you based on hearing you or seeing you in The Legend of Zelda: Breath of the Wild)
Will fonts in chat and quest lists be adjustable? Also, will you consider making the background of chat windows and such adjustable as to transparency. Many people have issues with glare and certain colors.
Thank you
Or did I imagine the entire thing?
Like it has been possible for some other games.