Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Ashes of Creation - Curb Appeal
ArchivedUser
Guest
Will Ashes of Creation have good Curb Appeal?
What will be the thing that makes Ashes of Creation simply "look" exciting to those who aren't already committed to the Alpha/Beta stages.
What will be the thing that makes Ashes of Creation simply "look" exciting to those who aren't already committed to the Alpha/Beta stages.
0
Comments
Soldier 1: Hey that's weird your shadow in the candle light looks a little bigger than normal."
Soldier 2: "What really?!...Now that you mentioned my chips are gone...? Give me my Nacho chips back!"
Soldier 1: I swear man I didn't touch them!
Soldier 2: "Arrrghhh" *Starts swinging blade*
Soldier 1: "RAAHHH"
bloody massacre ensues in the dark of night as a slight crunching of chips can be heard getting fainter...and fainter....
A faint whisper: Their Nacho chips....their my chips....
So essentially what is attracting user persona (Casual person) to the game?
The answer I think may be in it's purpose and design. Many of us fondly remember the good old days of MMO's while recognizing things had to change.. just not really in the way that they went. If that magic could be brought back while addressing some of the issues, I think it will have curbside appeal.
Through Steven who is first and foremost an avid gamer, we have hope of a decent game with depth like the old school games we all started with.
Gamers are starved for a good honest game. Steven's enthusiasm and dreams are infectious and genuine. You never see that kind of enthusiasm from developers who only want your hard earned cash. I believe that in itself with active involved testers will help draw gamers together into the world of Ashes.
*waits patiently for the first Ashes of Creation tv commercial*
If this doesn't turn into an out-of-balance, gear-centric, gankfest (think: Black Desert or Aion) it will probably do very well. ::fingers crossed:: I hope they are paying particular attention to power creep for itemization for this game. If they keep the playing field fairly level and make it so it doesn't take months to put together competitive gear, this may be the best game in decades.
As Nagash said, having a compelling lore story and meaningful participation and...oh boy, gonna be sweet.