Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Would you like to see a hardcore server in AoC?
To explain further a Hardcore server would have various minor differences that will make the game play completely differently than the original version. These differences could include anything such as; more frequent node defense quests, Bosses having quicker or different skills that are more randomized, certain dungeons not allowing use of consumable items, shortened time frames between declaration of a siege to the partaking of the siege, or even taking away the regeneration of health and mana over time (leaving only food, potions, and skills being the only way to regen them).
I do feel this would change how the game is played drastically, I also believe it would be something worth investing time into creating if the game is successful and players reach end game and wish for something more challenging. This wouldn't be something they would launch along side the standard servers but would be an awesome addition down the road.
Anyways, tell me what you think, as well as some things that would make an mmorpg title tougher but at the same time fun.
I do feel this would change how the game is played drastically, I also believe it would be something worth investing time into creating if the game is successful and players reach end game and wish for something more challenging. This wouldn't be something they would launch along side the standard servers but would be an awesome addition down the road.
Anyways, tell me what you think, as well as some things that would make an mmorpg title tougher but at the same time fun.
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