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Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Races to see in the future
ArchivedUser
Guest
So the list of races we wanna see later down the road are:
Dryads - nature n tree spirits
Water nymphs - water spirits (not elf)
Undead - litch king, ghoul, zombie
These are 2 ideas just to add:
Bird race - before they became corrupted (lovebird themed bard lol)
Insect race - humanoid bugs (instead of lizard people)
Dryads - nature n tree spirits
Water nymphs - water spirits (not elf)
Undead - litch king, ghoul, zombie
These are 2 ideas just to add:
Bird race - before they became corrupted (lovebird themed bard lol)
Insect race - humanoid bugs (instead of lizard people)
0
Comments
Really there is tons and tons of cool things that can be added. The real question is ... would it be okay to add them as a skin or as their own race? Because if they have their own race that would be architecture style, armor style, racials, lore, etc. If they are just skins we can add a lot of fun things in the game and write them off as costumes for immersion reasons.
I think bugs are creepy too but she is all kinds of cute in a weird way lol.
Or both and split the difference, for example maybe make the druids and water nymphs skins and the bird people as a future race seeing that they are already established.
lol a succubus would be the perfect the enchanter class. Match made in heaven.
Just having skins won't impact racial progression.
Race is more meaningful than just appearance.
I'm not expecting a new player race for quite some time - especially since the Tulnar is already a stretch goal.
I would love for Ashes to have a non-binary or intersex insectoid player race.
We'll have to see what the devs envision.
More inspiration from non-Western mythologies would also be nice.
I noticed this most strongly when looking into the Guild Wars universe, actually. I was struck by how unique it was that there were East Asian-inspired and African-inspired societies of humans out there, which almost never get featured in a prominent way in fantasy game universes. I got to thinking about what I'd seen before that: "Have I ever seen Precolumbian Americas inspirations with humans? Have I ever seen South Asian inspirations with humans? Sub-Saharan inspired humans aside from this? East Asian inspired humans aside from this?"
Truth is, when those elements are around, they're very frequently thrown on nonhuman races for various reasons I won't pretend to know all of. However, sometimes it seems it's to highlight "they're 'exotic' and 'different'." It doesn't paint the best image, no matter the creator's intentions.
I'd point out that it could be very easily spun and turned on its head. Ashes provides itself a unique opportunity with Sanctus being currently unknown to the audience. Steven has said that Sanctus is a land of many nations and races, so there's a very strong possibility we aren't seeing all of the world present when we start the game—just a part of it.
There could be a group of humans on Sanctus who simply haven't come to Verra in large numbers that are East Asian inspired, as an example, who may view the Ren'kai with a sort of "Oni"-like status. These people might have a completely different culture, but still borrow from the same general region to search through for inspirations (like how Kaelar, Empyreans, Dünir, and Py'rai all seem to have heavy Western inspirations). If more Humans/Elves/Dwarves/Orcs exist, they might even be worthwhile to explore as a possibility for a playable group someday. While the idea of a completely new race is exciting, I don't think it's actually all that necessary to keep adding more to explore new themes and elements.
A magical construct race could be fun. A tiefling-esque race has potential. They could go for a full anthropomorphic animal race (since the Tulnar seem to be more of a mixture). A plant race would be interesting, as people have pointed out a few times. Something like Genasi aren't done often. Tons of possibilities, really!
Im hoping we can see the Sladeborne as a playable race in the future both as corrupted and pure. Plus i agree with having an insect race, i wouldn't mind making a bumblebee knight.
WoW @Maevynn i love your ideas and the long rant. I just agree with all the race ideas as well. With all the mutations in the world the race possibilities can be unique.
Playable race for the future:
Sladeborne - corrupted and pure
Drayads - forest spirits
Water nymphs - water spirits
Insect race
anthropomorphic animal race
With the vibrant underworld, some sort of vibrant insect race would be AMAZING! (yes aware of the Tulnar) Would allow for some great customization and a very unique aspect to set the race apart besides being a different species.
Reptalians.
Cat People
Merman
Aliens who found Verra while the races were away in Godland
small undead
scaly undead
ungrateful undead
fishy undead
undead from another world
I like this ^^
They live inside temples and study the balance of life. there slogan is " You are truly a master when youre mind is lighter then a feather that is carried by the winds.''
Id make a Peached face lovebird themebard omgoshhh soooo cute.