Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
How Unique is Unique?
"our class system lets you pick one of eight (8) base classes to begin, and then later you’ll be able to mix in a secondary class to create one of sixty-four unique class mixes."
The idea of having 64 unique classes, and 8 classes to try out with our base class, sounds amazing to me. This really could mean that there will be no end to our alt's and that amazing feeling of trying out new abilities and a new identity for our character.
My question is, how unique will these classes really be from each other? For example, is soul weaver just a cleric with a twist? Or will soul weaver and high priest be vastly different? Will the sub classes just feel like equipping a different weapon on the same class, or will it feel like a major change and growth from the base class to the sub class? Will I be able to recognize each one of the classes just by how they fight or will I mistake a weapon master for a duelist?
Can anyone show me what Intrepid has said regarding the uniqueness of the classes? Even some video links to the streams where they mentioned this topic would be nice.
Sorry I know this is somewhat of a lazy question, but I don't feel like doing the research myself.
Thank you in advance everyone!
The idea of having 64 unique classes, and 8 classes to try out with our base class, sounds amazing to me. This really could mean that there will be no end to our alt's and that amazing feeling of trying out new abilities and a new identity for our character.
My question is, how unique will these classes really be from each other? For example, is soul weaver just a cleric with a twist? Or will soul weaver and high priest be vastly different? Will the sub classes just feel like equipping a different weapon on the same class, or will it feel like a major change and growth from the base class to the sub class? Will I be able to recognize each one of the classes just by how they fight or will I mistake a weapon master for a duelist?
Can anyone show me what Intrepid has said regarding the uniqueness of the classes? Even some video links to the streams where they mentioned this topic would be nice.
Sorry I know this is somewhat of a lazy question, but I don't feel like doing the research myself.
Thank you in advance everyone!
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I don't need to know all the abilities and what not, just was wondering if Intrepid had said anything on how unique each sub class will be.
TL;DR Unique