Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
How will battles that last for days handle off-peak hours?
I've never really played an open world PvP game, and I'm struggling to understand how a battle can last for days - particularly if a server is strictly North America, won't there be hours where there is practically no one online? What happens if a node has no players whatsoever online to defend it, but the attacking node organizes everyone going online at like 3am?
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When you initiate a siege there is a setup period of 2-5 days (depending on node level) before siege actually begins and the node becomes vulnerable. This period allows attackers and defenders to get ready for the big event.
Sieges will be set to only go active during peak hours for the server's region so people can't try to snipe them during off hours.
Here is some more information: http://www.aocwiki.net/PvP#Sieges