Glorious Alpha Two Testers!
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
How will battles that last for days handle off-peak hours?
I've never really played an open world PvP game, and I'm struggling to understand how a battle can last for days - particularly if a server is strictly North America, won't there be hours where there is practically no one online? What happens if a node has no players whatsoever online to defend it, but the attacking node organizes everyone going online at like 3am?
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When you initiate a siege there is a setup period of 2-5 days (depending on node level) before siege actually begins and the node becomes vulnerable. This period allows attackers and defenders to get ready for the big event.
Sieges will be set to only go active during peak hours for the server's region so people can't try to snipe them during off hours.
Here is some more information: http://www.aocwiki.net/PvP#Sieges