Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
What I hope a possibility is when Merging classes.
So I understand we have the option to have a main class and then a "sub-class" Or Affinity afterwords. and In my imagination I am picturing being able to be a Summoner with Rogue like skills. So I can summon a creature to assist me in battle but then Use invisibility to then get a backstab on my opponent.
What Nasty combinations are you guys picturing?i
What Nasty combinations are you guys picturing?i
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I do hope we have a few, maybe just 2 or 3 unique skills for each combination that you can only get from mixing those classes, but that is still a lot of skills to make considering there are 64 class combinations. It would give you reasons other then just Augments to go for a particular combination of classes and would make the combinations just a little more differentiated.
But if the Secondary-Archetypes changes the Primary Abilities to where it FEELS different .. then i think that counts
Not to mention the racial factor as well, which seems pretty much just limited to base stats. But I've never played a mmorpg where the base stats meant anything in the higher levels.
Though, I understand that sheer amount of potential combinations possible for 2 classes and a race are staggering to create uniqueness for, I can still hope.
I wished I could just make my own combo by having a third option or even forth option. Meaning race plus primary Archetype, plus secondary Archetype and then an independent third option to pick my own spells and abilities from a range of spells and abilities belonging to other Archetypes perhaps or not ... other than my primary and secondary.
I mean since game is played on different levels, that players decide the outcome sorta and that strategy matters, and that team/group that you play with also has somehwat effect at one point or another then why not have more options for a player to pick from to make up their chars!
a Developer's nightmare? Perhaps! but it would be interesting to see how people use their imagination to create their own version of chars with more possibilities and not less.
Meanwhile for my first choice I am going with a Paladin and build up from there... Of course as we learn more about the details of the game and details of the Archetype abilities we will know better as what chars we like best to play to aid in what we trying to achieve.
One thing is certain, if the game does what it says will do.. no matter what combo we pick it will be fun to play. So the FUN factor will always be there no matter what we start with..