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Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Kill Count
I was wondering, since item are planned to be traded around by people more, and theres many people worried about PK'ing, would it be possible to have a kill count on weapons, whether that's PVP and PK count or just PK count. People who do not like PVP/PK they could avoid buying ''dirty'' weapons that have killed (PK'ed) people. This would be another deterrent to reduce pointless player kills if weapon having innocent blood on would reduce value. Obviously there will be people who won't mind it or even value such weapons more but it's sort of a tool for people who consider it negative behavior.
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Comments
I wouldn't expect it, but it would be interesting.
Something that comes to mind is Zabusa's sword from Naruto. His sword can't be damaged in anyway because everytime it cuts someone, it uses the iron in the blood of the person to repair itself. So maybe we could get a mediocre weapon that never loses durability but also not the most ideal weapon to use stat wise.
After all, a mass-murderer could simply pick up a cheap sword before hunting down low-level players. The decreasing value of an already-worthless sword wouldn't even be an afterthought.
I do like the lore potential for making infamous swords that raked up 'x' kills in the hands of the legendary murderer (insert-name here) - with certain limitations on the kill count to keep them from getting ridiculous.