Glorious Alpha Two Testers!
Alpha Two Phase II testing is currently taking place 5+ days each week. More information about testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two Phase II testing is currently taking place 5+ days each week. More information about testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Possible alignment system for nodes?
I honestly dont know if this is a real thing or not but it would be cool if you stayed in a node for a long period of time that you can then register for citizenship for that node when it hits stage 1+, and lets say this comes with benefits while in your node area such as if other players that are aligned with another node try attacking you in yours. Also this could create random quests that require a call to arms if another node is attacking a portion of land and trying to take it, for i dont know say certain resources that are more abundant in said area and a merchant guild (made up of players) pays top of the line pvp players to go take that land so that the merchant guild could acquire the resources from it.
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http://www.aocwiki.net/Nodes
Here is a blog about the leaders of nodes which you might also find relevant. https://www.ashesofcreation.com/city-hall/
As I said, in general I am against almost all non-gear, class, race, religion bonuses. I like the Tavern buffs idea, along with class generated buffs. Guild buffs are okay if those guilds 'buy' them with 'leveling points.' Imo.
Marriage, friends, families, citizenship, etc. bonuses don't make since or add value imo.
Intrepid have addressed some of the concepts you discuss. I suggest you make use of https://ashesofcreation.wiki/ to get some more info.