Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Tiny vital details
I find MMOs never focus on the small details.
You have showed us the environments, the dungeons and combat.
But could you show us a character walking into a tavern, I wanna see dimly lit tables, drunk folk, endless chatter, maybe a shady deal happening in the back corner.
Show me NPC interactions, conversations, show me this world is alive and people live and work here.
You have showed us the environments, the dungeons and combat.
But could you show us a character walking into a tavern, I wanna see dimly lit tables, drunk folk, endless chatter, maybe a shady deal happening in the back corner.
Show me NPC interactions, conversations, show me this world is alive and people live and work here.
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Comments
It came out before Alpha-0 started though.
We are the first people to come to Verra for millennia. Essentially, if they are showing me that people live and work here, they are working against their own lore.
So I agree, no pre-established cities, but there will be bandit camps and other out of the way stuff that you will stumble across that hasn't turned to dust in 10k years. Will there be a fat innkeeper npc running a gritty tavern in the beginning? No, he has been busy hiding in the woods avoiding getting eaten till enough people show up to provide a relatively secure place for his inn.
Seems to me a key part of headstart is traveling to locations where you hope to establish a colony.
Doesn't really make sense.
I just want inns that are cool and feel alive.
At launch all players and NPCs don't get dropped in the world all at once and are told "here's a world, have at it"
There will be buildings and people and stuff going on.
Always think to the future, every comment I make is not for now but for later.
The other "buildings" will be ruins and abandoned dungeons, I think.
For the most part. I suppose there might be Tulnar buildings.
Beyond the starting areas, we won't be encountering friendly NPCs and camps or villages until node progression begins.
Inns will pop after node progression begins.
And, yeah, the headstart players are not the very first people to return to Verra.
We're among the first to return, but that's kind of relative rather than absolute.