Glorious Alpha Two Testers!

Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.

Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.

Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.

Looking Good

I backed and had kinda written Ashers of Creation off because I thought that the engine would not support larger combat situations.  The action combat and siege trailers were fantastic and have re-kindled my hope.  Fingers crossed the engine can support battles upwards off 200 or 300 people.  At least the 100v100 will be a step in the right direction and we'll start to get an idea of whether truly big sieges are going to work or fail.

Comments

  • Welcome back! We all share your hope for big battles with hundreds of players being a doable thing in Ashes. As soon as they let us stress test, you bet we are going to see if Intrepid can make it stable and good enough for us to be able to do so. They are dedicating a whole 7 months to this phase, so I have high hopes and faith in there ability to figure it out. Especially given how quickly they have been able to accomplish other things.
  • Welcome back @Hasil
  • Welcome back ;3
  • ArchivedUserArchivedUser Guest
    edited September 2018
    Hasil said:
    I backed and had kinda written Ashers of Creation off because I thought that the engine would not support larger combat situations.  The action combat and siege trailers were fantastic and have re-kindled my hope.  Fingers crossed the engine can support battles upwards off 200 or 300 people.  At least the 100v100 will be a step in the right direction and we'll start to get an idea of whether truly big sieges are going to work or fail.
    Welcome back!

    Yes there have been a ton of updates and actual gameplay footage changes since KS last May! I was out of the loop myself when I backed and I came to check up on things and all of sudden its already Alpha 1 testing 😳 So I would recommend going to look at some past videos on Youtube by Intrepid themselves, and DeathsProxy's videos can give good recaps too on the big stuff.

    So I had to go get my computer stuff so I can hop into Alpha 1 sometime this week or next week depending on who all is getting invites in first 🤷🏻‍♂️


    But yea just the sheer amount of backend, combat, and design done from last may from nothing but combat concept, artwork, and some engine graphics is just amazing. Much earlier than expected!
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