Glorious Alpha Two Testers!
Alpha Two Phase III testing has begun! During this phase, our realms will be open every day, and we'll only have downtime for updates and maintenance. We'll keep everyone up-to-date about downtimes in Discord.
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two Phase III testing has begun! During this phase, our realms will be open every day, and we'll only have downtime for updates and maintenance. We'll keep everyone up-to-date about downtimes in Discord.
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Personality-based player character animations
One thing that’s always annoyed me about character creation in mmos is how the devs end up forcing a personality onto the character based on their race and gender. They try to mitigate this by adding character voice options but this only goes so far and can sometimes make the character feel more disjointed specifically because of how they don’t match up with the character’s animations.
But since the AoC team seems rather keen on making character creation as customizable as possible, I really hope they consider (assuming they haven’t already) giving us multiple animation “packs” based on personality instead of race or gender to choose from, each one having its own unique animations for walking, idling, sitting, and other non-combat animations. I know that this is something that’d take a bit more resources, but I think it would really add that extra bit of immersion, especially for roleplayers!
But since the AoC team seems rather keen on making character creation as customizable as possible, I really hope they consider (assuming they haven’t already) giving us multiple animation “packs” based on personality instead of race or gender to choose from, each one having its own unique animations for walking, idling, sitting, and other non-combat animations. I know that this is something that’d take a bit more resources, but I think it would really add that extra bit of immersion, especially for roleplayers!
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