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Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
How do I make money in the game?
ArchivedUser
Guest
I was reading some stuff on the aocwiki and we won't have a freehold until node 3, then we apply for one. Then we buy an animal husbandry certificate. So all that stuff takes money. Assuming there won't be an auction house yet, because there aren't any towns, how do we make money? Can't sell stuff on our freeholds because we don't have one yet.
Do I just go up to random people and ask them if they want wood? Does combat make money? Most people will rush to go fight so even if I kill them they won't have money because they didn't make any. What is a good tactic to start making money in the game as soon as possible? Should I grind monsters as soon as I start playing? I want to get a freehold/stable.AH certificate as soon as possible.
Do I just go up to random people and ask them if they want wood? Does combat make money? Most people will rush to go fight so even if I kill them they won't have money because they didn't make any. What is a good tactic to start making money in the game as soon as possible? Should I grind monsters as soon as I start playing? I want to get a freehold/stable.AH certificate as soon as possible.
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Comments
There will need to be some form of currency generation, through probably NPCs? But it is hard to say for sure yet.
You'd be surprised how many people have a lack of morning wood.
I think it will be hard to start a node at first because everyone will want to attack it. The castle siege previews look super fun. Towns might not even be a thing. We might not get to build them because everyone will love attacking them.
I wonder how these spaces will be allocated? There's only so much room at the prime spots (road intersections) for NPC's to stand around and / or set up stalls.
Would be funny to see NPC's argue with each other over space and maybe even engage is fisticuffs from time to time, lol. (Just not very often so that it becomes common place and irritating.....)
Instead of having to afk for your stall to be open, you could put up an NPC the same way to stand in place for you.
Here is an example of one of my favourite but unfortunately dead MMOs:
or to make your stall stand out, you can buy decorations:
Kill Bounty: Kill 100 Coyotes in the ****** area
Rewards <565 xp ;Recipe ;25g>
Sell Recipe for 8 gold to a npc merchant
Sell Coyote Fur <Common drop> 100 for 10g and Coyote Tooth <craft material for jewelry Rare Drop> 10 for 10g
lol i dont know that is a good question and this is my early game thought. lets not forget we could also maybe sell raw materials to npc stores too. or even
[Collection Bounty.]
Gather 100 units of Wood <Repeated 10 times Daily, reward per 1 turn in 10 gold > so go out and chop down 1000 worth of materials for a 100 gold profit daily
Gather 100 units of Stone <Repeated 10 times Daily>
Gather 100 units of Iron <Repeated 10 times Daily>
for stone and iron go mine and same concept for a ultimate final goal of 300g per day or even 10 gold iof you decide to do it once, or 160, idk.
Will we have to start this game with stone age tools? You use fire and rocks to make a shovel spoon to get some rocks to melt into a pick and shovel? What the heck?
I think we need to bring shovels, axes, and picks with us from Sanctus.
To get the first tools, they could give them out as quest rewards for doing a 'harvesting/resource tutorial'. Just something to get started while you craft better tools for your chosen path.