Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Comments
It's also possible that they were left out for lore reasons. Druids are often said to have a connection to the land, and if we've been offworld for a long time while it was recovering from corruption, it would make some sense that that connection doesn't exist yet. Similarly with Monks, that fighting style is typically only prevalent in certain areas or cultures, it's possible it doesn't exist in these cultures, or that the people who practice it aren't comfortable falling into an untamed world full of unknown.
Mb. cuz he is rather complex character(maybe most complex character from iconic classes) ; monks are very disciplined warriors, they are kinda clerics, they are brawlers and acrobats, they are kinda mages, who uses some energy(ki-chi;seems like fantasy version of jedhi)to perform certain "spell" and they are kinda controllers(mellee range).
In this dualistic system very hard to implement monk class( in triple-arch. maybe "aka - cleric-tank-mage" or "cleric-fighter-mage" etc.).
Of course im not count games where monks are ususal DDealer(mostly) in leather armor.
Maybe AoC has NPC monks, and they're based on what the vast majority of monks in the East and West were historically - scholars and ascetics, not martial artists. Maybe none of the interpretations of monk fit in the AoC lore. Maybe we'll look at one class at release and go "that's a monk!", but it's name fits AoC lore. *shrug*
It would be cool if, within the 64 class subsets, there could be 3 or 4 different monk-like ways to customize your character depending on your interpretation. IMO, that would be much better than being pigeonholed into one idea of what a monk should be.