Glorious Alpha Two Testers!
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
"WhAt'S tHe DeAl WiTh AcTiOn CoMbAt?"
Yeah, okay, I know there are at least a billion threads about it now and I may sound like a broken record at this point ... but I am struggling to see how so many people think it won't work. Sure, things need to be tested, but I don't think people should worry about different stats affecting different play-styles? Maybe I'm missing something a bout action combat here, but I can't see any problems with them co-existing. Perhaps a very passionate individual can try to explain it to me?
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But with action, you have a very real chance to miss your target, stats be damned.
So it's very tough to balance two abilities where 1 will miss by default unless you aim, and 1 will hit by default.
I love both styles, but bringing them together and across so many class possibilities will be very difficult. And it will take a lot of dev resource to maintain them afterward, which will be a constant battle.
Just my thoughts... incorrect, maybe they are
Just look at the debakle with the bear and the shit just one person can cause.
It's best to not read to much into it. What are you going to argue about? They haven't show any implementation of actioncombat yet. People claiming they work in the industry are especially pathetic, "I can't do it so noone else can."
Just remember, it is mostly always a vocal minority complaining about shit they haven't seen yet.
Sorely disappointed.
So far with what we've seen with alpha 1 stress testing things seem smooth and IMHO the combat system "does" feel good to the player. The only issues are bugs that prevent players from logging in and not the combat system per say.