Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
"WhAt'S tHe DeAl WiTh AcTiOn CoMbAt?"
Yeah, okay, I know there are at least a billion threads about it now and I may sound like a broken record at this point ... but I am struggling to see how so many people think it won't work. Sure, things need to be tested, but I don't think people should worry about different stats affecting different play-styles? Maybe I'm missing something a bout action combat here, but I can't see any problems with them co-existing. Perhaps a very passionate individual can try to explain it to me?
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But with action, you have a very real chance to miss your target, stats be damned.
So it's very tough to balance two abilities where 1 will miss by default unless you aim, and 1 will hit by default.
I love both styles, but bringing them together and across so many class possibilities will be very difficult. And it will take a lot of dev resource to maintain them afterward, which will be a constant battle.
Just my thoughts... incorrect, maybe they are
Just look at the debakle with the bear and the shit just one person can cause.
It's best to not read to much into it. What are you going to argue about? They haven't show any implementation of actioncombat yet. People claiming they work in the industry are especially pathetic, "I can't do it so noone else can."
Just remember, it is mostly always a vocal minority complaining about shit they haven't seen yet.
Sorely disappointed.
So far with what we've seen with alpha 1 stress testing things seem smooth and IMHO the combat system "does" feel good to the player. The only issues are bugs that prevent players from logging in and not the combat system per say.