How will they determine PvE loot and what would you prefer?
I haven't seen a lot on PvE loot yet but I'm curious what everyones preference is. Most games I experience use a randomly generated decision of chance to determine who gets an item from, say...a chest. Where if a chest drops everyone in the group or raid who open it all vie for the chance at that one dropped item. Or would you prefer a system that employs a tier system where a chest drops and there's an item in the chest and each individual involved see's their own item. Only creating a tier system of much more common items, or materials. I figure with so much emphasis on crafting you won't just see rare items dropping but also materials that could be transformed into rare items. What is your preference to determine how items should be divided up?