Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
What sort of continuity will players have when they reach the level cap?
I have never really been sucked into the MMO genre due to everyone ending up at the same level. Someone who plays 300 hours and hits the level cap is approximately equal to someone who has played 1000 hours and is stuck at that same cap. Is there any further progression after the level cap has been reached and are there any advantages that someone at that same cap with more playtime might have other than experience?
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Even just maintaining your home City/Metropolis should keep players invested at max class level.
But, there's also government and city infrastructure to focus on, in addition to the mobs and threats that arise as specific buildings are built.
There's also no real way around it though. No matter how high, no matter how insane one sets a level cap, gamers will reach it. And vertical progression is just a drag anyway, having it in place makes it no more than a mindless grind to where it's at and generally speaking games with the worst grind often use it to create an artificial sense of content which isn't there. Horizontal progression makes a lot more sense.
They have often hinted about things that would require you to travel the world in order to obtain something for character development. This may include abilities.
They have outright said that society membership will unlock new dials for crafting, so if you can have a dial that gives you better stats or even extra stats on the armor you craft, that will certain give you an edge in the power category.
Thanks! You helped me make my decision to go 'all in' with Ashes of Creation!
Best at what you do is going to be subjective.
Also depends on what it is you want to do.
You will likely have substantial competition if you hope to acquire a dragon mount.
If gearing up to build your stats doesn't do much for you, I'm not big on it myself, there is still plenty to do and progress your experience.