Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Holidays
Please put great effort into holiday events. Decorate the world. Make us feel like Halloween or Christmas, or whatever holiday you want to make up. Just make sure we feel the change in the world from towns to dungeons, to traveling roads. Have full blown events and really cool prizes.
Thank you.
Thank you.
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Comments
Devs please do not acknowledge holidays, do not allow pop culture in this game or traditions that we celebrate.
The game doesn't take place on earth, they don't know Santa or Halloween.
Take the time to make original holidays native to that world, give them lore and history.
I wont complain if there are similarities, but if folk start wearing Santa hats and hiding Easters eggs, I will very disappointed.
Devs cant afford to be lazy if you want your game to celebrated decades from now.
I mean, we're probably looking at a world that is round, orbits a 'sun' in roughly one of our 'years' and has seasons that correspond to winter, spring, summer, and fall.
It's going to be a high fantasy world that to some extent mirrors medieval Europe IF magic, monsters, legends and myths were real.
Many of the holidays we earthlings celebrate derive from the harvest and the changing of the seasons.
Equinox and solstice holidays along with 'harvest' time festivals make sense. You could add historical holidays that tie strictly to the lore EXCEPT that there
will be NONE OF THAT since we are reentering the world and building our server history from ZERO. Still, I'm sure something could be added to celebrate the day we first come back through the gates and then add a day to celebrate the first Metropolis and then the day the first Metropolis falls in battle.
I really dont care if they introduce santa hats or pumpkin heads into the game as long as they tell a good story why they are there.
So I was watching Paradox Gaming Network yesterday and @Jahlon said Steven said there wouldn't be Halloween in the game because everyone hated Stufferton. I completely disagree.
You can't stop Halloween. If I want to make my freehold look spooky all I have to do is switch to a necromancer skin. Same with my armor. People will find a way. If I want to give away candy I'll lower the price to 1 ember and release small batches so 1 person doesn't buy it all.
For Christmas I'll drop things on the floor. We can't gift but we can drop stuff on the floor can't we? Unless the only options are Equip and Destroy. If those are the only options then let's find a caravan and fight so we don't incur corruption. I'll let you kill me and your present will be anything that drops. Then we switch. Same with Valentine's Day.
For 4th of July, Bastille Day, Canada Day, New Years, whatever, we have fireworks. A firework has already been promised. If not, we can all shoot our weapons into the sky. Can't stop it.
Reason 1. Can't stop it.
Reason 2. Steven will lose a 100 million dollars each holiday if he doesn't allow it.
Halloween is a huge candy season. Christmas is huge for retail. Mother's Day, Father's Day etc...etc... From a business standpoint why would you get rid of you biggest money makers? It makes economic sense to have holidays.
Reason 1. Can't stop it.
Reason 2. Economic boom
Reason 3. Player Feedback
There is a group of vocal people who say it will break immersion. I agree. It will. But who wants to live in a dull boring world? Events are what make MMOs fun. Also, Halloween has been around for 2000 years. https://www.history.com/topics/halloween/history-of-halloween
I see no reason we can't celebrate the holidays the way they did 2000 years ago without breaking immersion. Instead of carving pumpkins we'll carve turnips. Instead of Iron Man costumes we'll wear animal skins or dress like scarecrows. Holidays are totally doable if you handle the artwork correctly. Just use artwork that doesn't break immersion.
Now a side note about Stufferton.
What happens when I cross a llama with a bear? Won't that create a Stufferton-like creature? Llama + anything will probably create a stuffed animal looking thing. Llama Bear, Alpaca Bear, that's Stufferton. If you can breed for curly hair and you can breed bears, well, what does that create?
Post hoc, ergo propter hoc
That's a little out context here's all of the context:
Steven is hesitant to have anything that is heavily real-world themed. The slight tippy-toe into that area with the Valentine’s stuff saw a resounding feedback from the community.
Additionally, the community saw feedback from immersion breaking cosmetics the example being Stufferton.
So...Steven is reluctant to have anything real-world themed, BECAUSE of the REACTIONS of the community.
That doesn't mean we won't see a Halloween Themed Holiday, a Christmas Themed Holiday, they probably won't be called Halloween and Christmas.
There was more to it, just wanted to fill in all the details.
Agree with others - if you have to put in events make them tied to the lore and not filled with obvious real-world references/themes. I'm open to there being good events, but I just haven't seen any in other MMOs...they're always full of meaningless tasks for transient rewards like candy buffs.
Disclaimer: I don't live in the US and Halloween/Christmas don't mean anything to me.