Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
RPG a must
My history of gaming started with DnD in the 1980's from there it has evolved into online gaming. I have played many different MMORPGs in my time and I would like for this game to not make the same mistakes others have made.
I will take WOW as my examples for I have played it the most. WOW is no longer an RPG to me. Crz, sharding, all the mini games added have added up to such a degree that it is devoid of RPG elements. Granted it is still an MMO but the soul of the game has been lost in favor of stupid gimmicks; pet battles, mission tables, infinite azerite grinds, WQs, raid or die/end game mentality, etc... Simultaneously the things that made the game RPG, such as sever community, professions and guild have taken a back seat and in some cases are gone entirely.
With all this in mind my hopes for AoC is this...when I come home from work and sit to play I would like to think that regardless of whether I am casual or hardcore I can find a home here. When I log in and spawn at wherever I want to see familiar faces and see familiar names in the chat and I want that to be the case no matter where I am in the world. As far as content is concerned I want it to be relevant to the game and not simple filler because the Devs were either out of touch or didn't care anymore. When I go to town I don't want to see spiderman riding a tricycle or a chicken on a flying slice of bacon. The game needs to be complete and finished with no need for a UI addon, a PVP addon, a DBM, an AH addon, 20 macros and side of fries....if your game has addons and macros it isn't a finished game in my book.
That is all I will torture you guys with. Lol. Good luck Intrepid there are about 20 million MMORPG players out there hoping that you will be the one.
I will take WOW as my examples for I have played it the most. WOW is no longer an RPG to me. Crz, sharding, all the mini games added have added up to such a degree that it is devoid of RPG elements. Granted it is still an MMO but the soul of the game has been lost in favor of stupid gimmicks; pet battles, mission tables, infinite azerite grinds, WQs, raid or die/end game mentality, etc... Simultaneously the things that made the game RPG, such as sever community, professions and guild have taken a back seat and in some cases are gone entirely.
With all this in mind my hopes for AoC is this...when I come home from work and sit to play I would like to think that regardless of whether I am casual or hardcore I can find a home here. When I log in and spawn at wherever I want to see familiar faces and see familiar names in the chat and I want that to be the case no matter where I am in the world. As far as content is concerned I want it to be relevant to the game and not simple filler because the Devs were either out of touch or didn't care anymore. When I go to town I don't want to see spiderman riding a tricycle or a chicken on a flying slice of bacon. The game needs to be complete and finished with no need for a UI addon, a PVP addon, a DBM, an AH addon, 20 macros and side of fries....if your game has addons and macros it isn't a finished game in my book.
That is all I will torture you guys with. Lol. Good luck Intrepid there are about 20 million MMORPG players out there hoping that you will be the one.
0
Comments
Steven calls it a Themebox.
There will be lots of player driven content. I consider that role-play.
I want to add my own personal opinion on this topic because I have really high hopes for this game and I didn't have high hopes for an MMORPG EVER thanks to many disappointments.
I know the devs are MMORPG fans and would do their best to give us the best fantasy MMORPG experience ever.
As a veteran variety gamer since the age of 5, I've played many games throughout my life as a completionist.
I would like to say that my personal favorite MMORPG is Ragnarok Online, no other MMORPG I've played will ever get close to that game and I'll explain why.
First of all, more than 80% of RO (Ragnarok Online) players will only praise, salute and will tell you how grateful they are to have lived through RO..
Ragnarok Online was a massive world with so many unknown elements. Back in the day you couldn't just Google everything about builds, skills, gear etc.. (2003ish) It gave the players an immersive sensation of joy and happiness, while you couldn't just depend on yourself in early-mid-late game (most classes), you just had to form a party and meet people to play with... Y'know what? I'll just copy some youtube comments about the game in BGM videos:
Well, I could just go on but I hope you get the general idea.. RO players will know exactly what I mean and I do hope you guys have played that.
I know you guys are working very hard for everybody to enjoy a game that'll last at least a decade with a huge population and I bet a shitload of people told you many suggestions about the game, however, I beg of you, don't make guides or anything of the sort! The whole point of an RPG is exploring into the unknown and discovering new secrets about the game.
So please, make your magic last for decades and let no other MMORPG come anywhere close to yours! Destroy WoW's reputation! Kick all the companies' asses! I wish you best of luck and please do not disappoint millions of players around the globe ^.~
[spoiler]P.S. I'm a lurker so I might never reply~[/spoiler]
I dislike all minigames, end game mentality and immersion breaking features.
I love community fame and guild rivalries.
Of course, Roleplaying is a must for me, but from what I understand there will be no dedicated RP servers, so the players have to take it into their own hands how they want to handle this. It'd be interesting to see what they actually come up with and I will be along for the ride of course. (Coming from a huge rp background myself, including dungeons and dragons).
I hope AoC is never a theme park. LOL. But lets say the devs have an expansion coming out...I would rather have new zones than a pokemon side game. I would rather have mounts that fit the landscape than a motorcycle. I would rather see clothing that blend into the game than a clown outfit. You can keep the game fun without being ridiculous.
With WOW for instance most of the things they seem to add are not very MMORPGish. Mission tables, WQs, the garrisons, pet battles, sharding, CRZ, raid finders....all these elements take away from what WOW used to be. They traded all the things that made community, guild importance, RPG elements and server identity for QoLs that sped up the game....no wonder they had to time gate flying. Zero cause and effect thinking from the WOW devs. Zero. Which is why they have sold over 100 million copies but have only retained a fraction of that number.