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Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
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Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Summoner Spell: The Summoning Stone
ArchivedUser
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Groups of Summoners can enchant a magic conducting stone with energy, such energy calls forth dark entities you can fight for experience. Summoning Stones can also be used in sieges as ammunition for castle sieges. Beckoning forth monsters to attack friend or foe alike.
Should you defeat the energies attracted to the summoning stone, you create a magical item that is charged with their dark energy...which is volatile...explody, volatile.
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Comments
Wouldn't this be way to powerfull?
I mean you could easily sabotage a node by putting these additional spawnpoints on every caravan route... So only very highly defended caravans would make it even if no real player attaked the caravan.