Zone of Influence question
It appears that the Zone of Influence (ZOI) of a Village will be the node the village is in.
For a town, will the ZOI extend one further node in each direction (so extends to adjacent nodes) unless the adjacent node is already the ZOI of a different town?
For a metropolis, how many nodes away from the center node will the ZOI extend?
I am eager to see how the ZOI will impact play. The first few days of the game will see the rise of many villages. Those villages which manage to be the first to rise to level 4 (towns) will then halt the further development of adjacent villages since they fall in the ZOI of a town. If the citizens of those villages want to grow, they will have to siege and win against the town, forcing it back into village mode, then they can advance to town and make the former town part of their ZOI. Small wars galore.
However, once there are several towns, their borders will touch. If town A expands first and covers the next door village with its ZOI and the node just beyond that village grows to a town (B), then town B will have to de-level town A in order to expand its ZOI to include the village between them.
Towns will start popping up a week or two from launch. So we will start seeing small scale warfare between towns trying to outgrow neighbors within the first month.
But wait, there's more! Successful towns will grow and approach metropolis size, but nearby towns will be doing the same. Towns will have to fight each other to have the ability to first reach metropolis size. We will see larger armies a few months after launch. Some towns will win and grow.
But wait, there's more! Metropolis will want dominance, perhaps. Then we will see the large wars, fights of empires, alliances made and broken. Here I particularly love that the total number of metropolis is different from either the number of types of nodes and also different from the types of races. Which types of nodes will turn out to be the most powerful? Military, with the armies? Economic, with the riches? Costal cities with navies? Divine nodes with the Gods' help? Scientific nodes with popularly elected leaders who rule by consent and can motivate citizens? Will the non-military nodes ally against the military ones? Will guilds of mercenaries fight for the highest bidders?
You can see where I am going, the Devs are brilliant!