Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Apocalypse Concerns
Seeing the partial list of actions that will give points for cosmetics in Apocalypse has me worried; especially the questing part. My thoughts are that many won't be able to complete the quests because they will get killed by other players waiting for them at quest points. I would expect to be killed where the NPC is offering the quest, as well as sights for gathering materials, and then where they need to be formulated. For players like myself who are terrible at actiony game play this will be very frustrating; unless there will be built in safe areas (which I don't expect).
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Comments
As soon as i have seen this list i will give a normal response here..
I'm still a little confused what you are talking about. There doesn't seem to be any talk of quest givers. The quests you need to find stuff could probably be completed over the span of a few matches as you will naturally find that stuff when you drop. Even if you don't last long, you should still be able to pick some of those up, especially if you land in a unpopular area.
Are you assuming we get these quests like in traditional MMOs where we have to get them in game?
I also agree with you about the quests. I don't think there will be quest npc's. This seems more like challanges which will be tracked automatically.
And the gathering of certain items will probably be over multiple matches unless the "quest" states something like "gather 10 bows in one match".
The only cause of concern here imo is if IS does nothing to inform participants of apocalypse that it is purely for testing and will in all likelihood be removed when AoC comes out (might be back later). Because the issue that could arise is that people who enjoy apocalypse will, reasonably, ask for it to be kept upon the game's release which will put IS in a tough spot. On one hand having said it is just for testing and keeping it would upset a lot of people, present company included, but removing it may upset others asking for it to be kept. A giant "TESTING ONLY" or "TEMPORARY" written in the menu or better yet, a date when it would be shut down, like a count down to the fall of Verra would be good :P.
Which seems pretty good to me.
Hopefully the potions will be placed randomly - I think the legendary weapons may be placed randomly as well.
But, yeah, hopefully explorers will be able to reap rewards as well as fighters.
But it says "Complete a weekly quest to earn a daily reward".
And 10 games in one day sounds to me like a daily reward.
We'll have to keep our eyes peeled for more details.