Glorious Alpha Two Testers!
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
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Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Making socializing fun/purposeful. bars, dancing, parties, and more
ArchivedUser
Guest
I just wanted to put this out there as an actual big part of the game... being a sandbox game, it thrives on organically created Immersion. Whether you are a role player or not at all, there something magical in a game when you make your character that you identify with and that expresses you, and enter a realm where you can "hang out" and "mess around" with others during down time, like you can in real life, when you get tired of killing stuff. One of my fondest experiences in SWG was BARTENDING, I was gaining xp crafting drinks while I sold them to people. There were professions as a dancer and musician in the game and a chef, the bar scene on tatooine was CRAZY. Now you might be thinking that I'm some nutty roleplayer, but I'm not at all actually. People came to the bars to get healed. Also, just to shoot shit, talk at the end of the day after questing all day. like in real life, it actually felt good to participate with others in a cantina after a long day. When you wanted to relax and be social in game, SWG created a space for that.
I want to make a STRONG case for this kind of stuff in the game. I just saw one guys post on having weddings, which is a part of this. But let me start by addressing housing. This game revolves around different things, but housing appears to be at the center of much of it. Nodes effect housing and having leveled up nodes and money gets you better housing. But at the end of the day what do we really GET from housing after buyinh all of our cool stuff and laying it out.. Wouldnt it be cool to throw a cool gathering/party in your house? Might sound lame to you, but wouldnt you like to show off your shit after you've worked so hard for it? ( this also brings me to how in SWG ppl created CRAZY stores in their houses displaying armor/ weapons/clothing/pets etc. I REALLY do hope this is a thing too )
I want to feel this magic, an mmo has the power to do that, swg was the last I played that did at all. I believe this is what most ppl seei to feel in a Sandbox MMO whether they realize it or not. It's the realistic immersion factor and community. I hope this game will add A LOT of this stuff, which will help to make the game even more inviting, and add a layer of relaxation and fun to an environment where everyone is trying to out class eachother and spend most of their time killing stuff. If I could physically dance with someone in this game, I'd do it, start a bar fight, yes, play some fantasy poker when I'm tired of grinding all day and win some gold from the rich pompous mayor I'm playing against, heck yes...
What are your thoughts on it?
I want to make a STRONG case for this kind of stuff in the game. I just saw one guys post on having weddings, which is a part of this. But let me start by addressing housing. This game revolves around different things, but housing appears to be at the center of much of it. Nodes effect housing and having leveled up nodes and money gets you better housing. But at the end of the day what do we really GET from housing after buyinh all of our cool stuff and laying it out.. Wouldnt it be cool to throw a cool gathering/party in your house? Might sound lame to you, but wouldnt you like to show off your shit after you've worked so hard for it? ( this also brings me to how in SWG ppl created CRAZY stores in their houses displaying armor/ weapons/clothing/pets etc. I REALLY do hope this is a thing too )
I want to feel this magic, an mmo has the power to do that, swg was the last I played that did at all. I believe this is what most ppl seei to feel in a Sandbox MMO whether they realize it or not. It's the realistic immersion factor and community. I hope this game will add A LOT of this stuff, which will help to make the game even more inviting, and add a layer of relaxation and fun to an environment where everyone is trying to out class eachother and spend most of their time killing stuff. If I could physically dance with someone in this game, I'd do it, start a bar fight, yes, play some fantasy poker when I'm tired of grinding all day and win some gold from the rich pompous mayor I'm playing against, heck yes...
What are your thoughts on it?
0
Comments
The good news is we have some SWG Developers working on Ashes and players can run their own taverns which will give bonuses while people are in the zone of influence. I enjoyed the wounds and the dancer/musician aspects in SWG but this function won't be replicated. Though we will have Bards but i'm not sure how in depth the musical iterations will be (Bards will buff through their abilities but i doubt they could sit still for hours just playing in a band like in SWG). There may also be dancing emotes but i doubt they will have functional applications.
There will be a very strong societal function in Ashes due to the open world PvP and the Economic systems. There will be citizens and votes to create mayors and Guild Castles. Everything will be societal so even a solo player will assist to advance nodes.
I don't want too many mini games or any at all. I think they detract from the activities at hand but i can understand others may enjoy card games or some form of games where you can bet. I think potential Races could be formed but i'm an RPer at heart and not all people like RP.
Edit: RP = Roleplay and Races = Competitive Sports.
Other than that I'm all for in-game socializing and other kind of immersive activities, it's almost like role playing without putting any effort into it
The more I can be invested in my character and the more I can do, the more time I'll spend in here. I want a ton of optional things to do and the tools to do them with. Themeparks fail to keep my attention most of the time because they are too linear and confining.
I do hope that taverns become places filled with players sharing stories and engaging in light rivalries.
People who overly emote, or just do nothing dancing all day.
The game should have so much content that people don't have time to mess about.