Glorious Alpha Two Testers!
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Will Node Towns Be Safe?
Will there be areas in nodes that are safe from wpvp? I want to say that i am very excited about wpvp and I think it will be a lot of fun but will there be safe zones within a nodes city state.
I support the pvp system but I think it would be good if there were some safe areas where you could be free from wpvp.
I just want to know if it will anywhere where pvp is allowed or will there be areas where it isn't allowed. Idk if Intrepid Studios talked about this or not.
I'm fine with safe areas or no safe areas but I am looking for some information on this.
I support the pvp system but I think it would be good if there were some safe areas where you could be free from wpvp.
I just want to know if it will anywhere where pvp is allowed or will there be areas where it isn't allowed. Idk if Intrepid Studios talked about this or not.
I'm fine with safe areas or no safe areas but I am looking for some information on this.
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Comments
But the nodes will have guards, which will prefent killing of players most likely^^
Imagine stadning in the auctionhouse and you are in the middle of a bidding war, and suddenly someone kills you. ;D
Safe is going to be in so much as a lot of people around, guards around, but no there is not a hard "turn-off" mechanic for PvP in towns.
I would favor having a player who breaks the peace of a Village quickly be attacked by all NPCs, not only the guards. After all, violence is a threat to all townsfolk.
But with exceptions! For example:
- If there is a corrupted player, all can attack them
- If two guilds are at war, the guild members can fight each other in town
- During sieges, enemies attacking the town, of course
- When the town is at war with another town, citizens of the enemy town
- Depending on yet to be revealed game mechanics, religious fanatics, enemies of the ruling merchants, ex-husband of the city mayor, and other particularly special people
All the best, TT