Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
chapter lengths
ArchivedUser
Guest
I hope they take into consideration the servers might not be so stable. People have work/school, when deciding the lenght of the chapters, and the amount of time needed to play, for gaining the skins. I don't hope that it isn't just so the most hardcore players can get them all. I do get that someone who is very casual, shouldnt be able to get them all. But i think the average player should. Or average+ player.
I bet the nicest items are the one offs, or the onces for the epic path
I bet the nicest items are the one offs, or the onces for the epic path
0
Comments
70 days should be enough for people to get through a few quests. And you can always come back later as Apocalypse will be there for a really long time.
You can do that by exploring and gathering quest items. You can do that by killing people and being the last person standing.
How quickly you gather points will depend on how many sessions you play and how many quests you participate in.
As usual, gathering all of the content will likely be up to the hardcore players - people who are hardcore enough to repeatedly be the last person standing in the BR. Or the people who most often win the castle sieges, etc.
I'm gaining 400-700 xp per session just exploring.
Which means, once xp starts accumulating:
I should hit level 2 in 7 sessions
Should take one or two sessions to hit the xp in the DQ1 Daily.
Should take around 3 sessions to hit the xp in the N1-1 Weekly.
Each session is around 20 minutes, so if you play for 2 hours, that's about 6 sessions.
So, you can try to get a feel for how many hours per week you think you want to try to play.
We still have to get more details about what these numbers actually mean, though.
What they have done with the 2 paths, isn't this partialy what Activision has gotten shit for doing with blackops 4? Though Activision add it in after the reviews. They also did so you don't just unlock/get the skins, but have to do alot of progression to actualy unlock them. They did so you could pay more money, to skip the progression to unlock them. In ashes you don't just unlock the skins either, you still have to play the game. And in the epic path you do get xp boosts. And it could seem like it might only be the most hardcore that will unlock the last skin. So you pay, and still might not get the skins. I think people have gotten so blinded by their own hype for the game, and Stevens "as a gamer". I don't care about him being a gamer. He has said it so many times now, it has lost its meaning. And just because you are a gamer, it dosen't mean you don't want to make money. You don't think there are content creaters out there, that just startet as a gamer. But after they got succes, they became sellouts, just so they can keep making money, get free stuff, get invitet to various events
And being able to earn cosmetics will entice me to play more sessions and participate in more activities than I would without these quests.
Next time I'm in the lobby, I'll grab some screenshots of actual quests.
Ones I remember are:
Be among the last 5 to survive in Solo mode
Be among the last to survive in Squad mode
Destroy 15 walls
Heal 50 points of damage
Deal 500 points of damage using xx weapon
How much is a lot is subjective.
But, no one is forced to do stuff they don't want to do.
The quests just provide activities for us to do while we test.
And, if some people want to pay more money for cosmetics - that's a bonus.