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Check out Alpha Two Announcements here to see the latest news on Alpha Two.
Check out general Announcements here to see the latest news on Ashes of Creation & Intrepid Studios.
To get the quickest updates regarding Alpha Two, connect your Discord and Intrepid accounts here.
Comments
see that's not true. The BR is set during the fall as most of the populace has already left Verra and in the BR we are the last one who failed to leave.
APOC is going to be a standalone title along with the MMO, futhermore the world of Verra was ravaged by a cataclysm and corruption has spread over it, there is no reason that a dark theme would not suit it it's why I proposed the idea of a graphic option that allows us to change the lighting up to suit our needs. However a vivid and colorful palette would be out of place most of the time.
Problem here seems to be developer communication. A lot of people caught off guard by the BR to test combat mechanics. Part of the reason I hate BR is that it's basically an unfinished project but in this case I was excited to play as a concept of testing.
Beginning of the fall means it's during the fall.
Most of the Humans, Orcs, Dwarves and Elves have left Verra.
Life for gets worse for those who failed to leave as Corruption continues to spread - causing the survivors to try to fight for safety by using the Castles as havens from Corruption.
And the Verra darkens even more once the Horde arrives.
The BR is the beginning of the darkness.
That darkness worsens with Castle Siege.
And the darkness worsens again with Horde.
Although - that is figurative darkness.
The devs have never said that it's going to be literal darkness. AFAIK
I know the never said it was going to be dark but the theme feels so out of place with the lore we have so far and the fact that we are fighting and killing each other just to survive. All I can hope is as you said it gets darker over time in the next game modes