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Cashshop for the Community

Like dota 2 (steam) has the workshop, Intrepid can build something simillar. The Creation community is full of talented members that just need a chance to shine.
Let the community make anything from character customization, pets, house etc.
Let them chose how much their items will cost (that way you avoid negative feedback from player's), and you get between 30-40% cut/item sold.
Make a voting system in the forum or the workshop, that only top 20 most voted items will be included each month.
I have more ideas on how to make the workshop a plus for the community.

Comments

  • NagashNagash Member, Leader of Men, Kickstarter, Alpha One, Alpha Two, Early Alpha Two
    You may want to bring this up as a question in a upcoming live stream
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    The dead do not squabble as this land’s rulers do. The dead have no desires, petty jealousies or ambitions. A world of the dead is a world at peace
  • GemiiChanGemiiChan Member, Braver of Worlds, Kickstarter, Alpha One, Alpha Two, Early Alpha Two
    This sounds like a neat idea. MapleStory 2 has a very similar feature. As long as its monitored, this could be a nice addition to community creations! Might be a little difficult seeing as thats going to be their main source of income? But still nice to consider!
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  • AmistAmist Member, Braver of Worlds, Kickstarter, Alpha One, Alpha Two, Early Alpha Two
    Sounds awesome!
  • VolgaireVolgaire Member, Braver of Worlds, Kickstarter, Alpha One, Alpha Two, Early Alpha Two
    edited April 2019
    Fully support the idea.
  • I don't personally see how it could be anything but a money spinner for intrepid.

    If they keep it all in house, ie through Ashes websites rather than steam, and they get a cut of all of the money spent on purchases, it'll only free up the designers / artists etc to work on more complex designs that are beyond our level of expertise.

    They would have the ability to censor inappropriate designs or those that they felt would not be of up to the standard of their game.

    I'd love to be able to work on 'alternative' clothing and items that have historic precsidence, but that we have yet to see appear in artwork. (Theres just far too much for the artists to concentrate on to cover everything with their exceptional work!)
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