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Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Using your 2nd screen - should this be implemented?
leamese
Member, Braver of Worlds, Kickstarter, Alpha One, Alpha Two, Early Alpha Two
Many people have a second or even a third screen. The idea is to use a second screen to display info in-game (also off-game?) without giving extra benefits as to those who do not have a second screen.
Second could be used for:
This could be customizable with Tiles size. It is defenitly possible technology-wise What would you guys add more for possible 'Tiles'? This could also de-clutter the main screen and make it more immersive. I don't see added benefits then seeing info faster.
Like the idea? Keep this thread alive & upvote it! An answer from someone from @intrepid would be great!
Second could be used for:
- Display inventory
- Gear & weapons equiped
- Map
- Chat
- Discord
- Quests
- Your node
- Freehold / housing info
- ...
This could be customizable with Tiles size. It is defenitly possible technology-wise What would you guys add more for possible 'Tiles'? This could also de-clutter the main screen and make it more immersive. I don't see added benefits then seeing info faster.
Like the idea? Keep this thread alive & upvote it! An answer from someone from @intrepid would be great!
2
Comments
Even the simple fact of giving you more uncluttered screen space and not having checking quests, gear, and chat gives you a benefit as you can keep them on the second monitor without having to open and close menus that can get in the way.
A different app is one way too implement it
Formerly T-Elf
but yeah for sure ppl would complain its a unfair advantage unless the phone app would be able to display and manage the same in a easy manner so ppl could lay the phone in frond of them during playing aswell.
Even if the phone app would be able to do the same thing, not everyone has a phone capable of doing such.
Sadly, while this is a great idea, and something I love considering I run 3 screens, I would have to say its unfair for people who only have 1 screen
That being said the potential uses for a second screen are amazing. The problem with most MMORPGS (for me) are the absurdly large UIs. Being able to shrink it and move it around your screen or even make it transparent helps. But it's so hard to get into a game when the UI and tabs are so large it effectively removes you from the game. As game engines and graphics develop it's such a shame that such large portions of your screen are occupied by information that you don't need a large portion of the time.
That said, I don't think IS should try to accommodate every possible gamer demographic.
But third party applications could work as long as the data is somehow exported by the game in some way (typically a text file that's constantly being updated). In a highly competitive MMO, you have to be really careful what data is released in such a way. If damage is not parsable, then chances are other information will not be either; as it could lead to unfair gameplay.
I remember it was mentioned that there will be no way to parse damage in AoC. I haven't keep completely up to date, has this stance remained?
My third monitor was recently the victim of a horrible drunken Lord of the Rings replica sword attack.
I don't see a reason to make a game use a person's second monitor as an actual design, as per the above arguments already. An app is a much better idea here, and possibly allow it run through a browser like Discord does.
I find the need to use my second monitor to play a game just means the UI is cluttered to hell, not that it really makes the game play easier or better.
^^ This. ^^
I use two, that's a choice.
I agree that it IS / can be an advantage to be able to see more info at one glance, but you could easily minimise this by giving those who require it 'switchable' ui set ups. ...
After all, if the game will save our personalised ui's how much extra work would it be to save two, one 'battle' mode, one 'trade' mode or 'social' etc etc.
If Intrepid were to decide that two monitors should be possible, then I'd rather see it as a UI extension, not an external app. Something that works with your hardware to allow the same UI to be split over two screens - so you can put your game view on one, the fluff on the other like compass etc.