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Photorealism

I am piggy backing off of the Dynamic Combat System post (https://forums.ashesofcreation.com/discussion/42398/ue4-dynamic-combat-system#latest) by @ninfosho and wanted to share this Unreal Engine 4 Photorealism video and see what y'all thoughts are?

https://youtu.be/zKu1Y-LlfNQ
~Simus Deathmax

Comments

  • Wandering MistWandering Mist Member, Founder, Kickstarter, Alpha One, Alpha Two, Early Alpha Two
    I feel like the problem of the uncanny Valley will occur here, especially in a game that adds supernatural elements to the mix.
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  • I feel like the problem of the uncanny Valley will occur here, especially in a game that adds supernatural elements to the mix.

    I am not familiar with what the uncanny Valley is?
    ~Simus Deathmax
  • StreetCornerPoetStreetCornerPoet Member, Alpha Two
    @Simus Its when a computer generated human or human looking robot looks very close to real, but it is still off enough that i creates feelings of everything from slightly weird and off to outright revulsion.
  • grisugrisu Member
    Too much effort is all I can say to it. It's nice for a one off showcase, but making a game where it's an asset to have it would just shoot it's cost into the "never gona happen" category for now.
    I can be a life fulfilling dream. - Zekece
    I can be a life devouring nightmare. - Grisu#1819
  • Wandering MistWandering Mist Member, Founder, Kickstarter, Alpha One, Alpha Two, Early Alpha Two
    @Simus This picture is a good example of the Uncanny Valley at work:

    http://img.timeinc.net/time/asia/magazine/2011/1031/360_tintin_1031.jpg

    The film makers tried too hard to make this character look real that you are distracted by it. As the New York Magazine put it when reviewing the film, "[the character] looks simultaneously too human and not human at all, his face weirdly fetal, his eyes glassy and vacant instead of bursting with animated life."
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  • DamoklesDamokles Member, Alpha One, Alpha Two, Early Alpha Two
    Now we just need full-dive technology! :D
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