Economy Node Information!
"If playing the game of supply and demand is something you enjoy, the Economic Node Type is one you’ll want to find citizenship in. Whether it’s trading goods across land and sea, hoarding the income you make, or purchasing whatever you fancy, Economic Nodes provide a plethora of ways for players in Ashes of Creation to grow their fortune, build their reputation, and attain rare goods or fame."
So not a craftsmen node but indeed rather a explorer/merchant node like we thought
"During the Expedition stage of this Node, players will encounter merchants looking for the help of brave adventurers and curious artisans. If you choose to aid them, the once-small Expedition could grow into a sprawling Metropolis with rare items from lands afar!"
We get an exploration phase (dont know if we already knew this tbh), where we can save and settle different merchants in our node leading to different merchants in every node!
Level 3 - The Market:
Auction House where raw resources and processed goods may be posted
Trade Hauling Stables for Tier 1 Mule Training
Player Shop Areas for Personal Shop deployment and Rental Stalls
Private Property Sale Certificates
Hunter’s Post (higher redemption for Tier 1 Creature Bounties)
Level 4 The Exchange:
Trade Emissary (established by Node Diplomacy; offers exchange interface with citizens of foreign Nodes)
Expanded Auction House where all goods/items may be posted
Tier 1 Work Orders (these may only be requested by a Node’s government)
Tier 1 Caravan Cargo Bay Upgrade Certificates
Information on average sale prices for auction sales within the region
Map of active trade missions and requests from World Node Map
Exotic Hunter’s Store (Tier 2 Creature Bounties)
Tier 1 Business Licenses
Level 5 The Galleria:
Tier 2 Business Licenses
Map with information on current exchange rates for resource-based trade routes
Tier 2 Work Orders (these may be initiated by citizens or Node governments and can be fulfilled by citizens and non-citizens)
Tier 2 Caravan Cargo Bay Upgrade Certificates
Trade Hauling Stables for Tier 2 Mule Training
Trade Embassy: Offers expanded Work Order access to diplomatic friendly Nodes
Royal Hunter’s Lodge (Tier 3 Creature Bounties)
Inventory Expansion and Weight Management Training Certificates
Level 6 The Emporium:
Worldwide sale prices for Auction Houses across Verra
Tier 3 Business Licenses
Tradeskill Mastery Qualifications
Player Shop Certificates (allows deployment outside of designated Player Shop areas)
Tier 3 Caravan Cargo Bay Upgrade Certificates
Trade Hauling Stables for Tier 3 Mule Training
Tier 3 Work Orders (these may be initiated by non-citizens and can be fulfilled by citizens and non-citizens)
Legendary Hunter’s Lodge (Legendary Bounties)
"If a Node is the Vassal Node of an Economic Node, an Auctioneer NPC appears in that Vassal Node. The Auctioneer allows players to list non-resource/processed materials in the Parent Node’s Auction House, but players cannot bid on items from this Auctioneer. These resources and processed materials must be stored within an Economic Node in order to be listed in that Node’s Auction House. In order to bid, they must still travel to the Auction House in the Parent Node."
This leads directly to the SUPERPOWER of the Node ;D
ECONOMIC SUPERPOWER - LINKED ECONOMY
Economic Nodes that have reached the Metropolis Stage unlock the Superpower “Linked Economy”. Any Economic Node with this Superpower unlocked shares Auction House listings with all the others, meaning that the items listed in one Linked Economy Node can be bid on from any other Linked Economy Node. Linked Economies also connect a Metropolis and any Vassal Economic Nodes belonging to that Metropolis.
The Linked Economy Superpower has the potential to create a massive market that spans the world. This will allow players to attain and sell goods with ease, providing those who have access to these Economic Nodes a faster path to fortune in the lands of Ashes of Creation.
I hope you enjoy it as much as i did!