Glorious Alpha Two Testers!
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
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Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
The Little Things
T Elf
Member, Braver of Worlds, Kickstarter, Alpha One, Alpha Two, Early Alpha Two
It's the little things in games that help make them feel special and amazing. My list:
In EQ2 in North Qeynos there is a flock of birds that swoop and fly by
Also in EQ2 at rare intervals the statues of Antonia Bayle will come to life and speak
In Aion when it rained sometimes a leaf umbrella would pop up on your character
In DAoC I got a vendor loot drop of A Pocket Full of Starlight, which reminded me of a Perry Como song and I kept for a very long time just because I liked it; little knowing when I sold it, it was worth a nice bit, and did not drop in game until it was sold.
Another instance in DAoC was at noon in the woods the young valewalker trees would form up and march down the road.
In GW2 you would find animals being cute just doing what pets usually do, for example a cat sleeping in the sun on a bed in a dangerous bandit house.
And of course, beautiful scenery, which I think Aion and GW2 are great examples.
In EQ2 in North Qeynos there is a flock of birds that swoop and fly by
Also in EQ2 at rare intervals the statues of Antonia Bayle will come to life and speak
In Aion when it rained sometimes a leaf umbrella would pop up on your character
In DAoC I got a vendor loot drop of A Pocket Full of Starlight, which reminded me of a Perry Como song and I kept for a very long time just because I liked it; little knowing when I sold it, it was worth a nice bit, and did not drop in game until it was sold.
Another instance in DAoC was at noon in the woods the young valewalker trees would form up and march down the road.
In GW2 you would find animals being cute just doing what pets usually do, for example a cat sleeping in the sun on a bed in a dangerous bandit house.
And of course, beautiful scenery, which I think Aion and GW2 are great examples.
Formerly T-Elf
3
Comments
They would walk around a bit, go take a knee, sit down, fish in a river if you stood at one, pull out the really totoroesque umbrella if it rained
AION had the most beautifull wildlife i have ever seen. Flying ghostlike fish in the air above lakes, little weasle like creatures in the forrest that scuttle around. Tree spirits that sing or follow you around sometimes.
It made me fall in love with the game and the world it played in (the quest design was also really good in my opinion until lvl 35, after that it became mostly very grind heavy). You could feel the difference in races (you had asmodians aka crows and elyos aka pidgeons), the asmodians lived in a dark shadow like world and you noticed that in their snowy and nightmare-esque zones, while the elyos dwelled in sunny meadows and deserts. Both races adapted to their environments, the asmodians got red eyes that let them see in the dark, they grew talons and claws, while the elyos didnt have any problems with theyr environment and stayed in their "natural" form.