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Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Dragons as Player Characters
consultant
Member
Well i was trying to think of a way to put something like the Council of Wyrms Boxed set in a MMO I Guess MONSTER COINS is a Good way.
Well the biggest hurdle is that since DRAGONS are fitted more to be raid bosses and mounts and seen as very powerful it is not viable for them to be played by people. For example playing a dragon in a dungeoun and doing the dps on par with other toons would just make dragons look really weak and if they were buffed then every one would want to play one.
But one way to do is making an in game faction Like the The Order of Three Dragons. And This dragons would be real dragons in game that is that would sometimes help defeat world bosses and things like that. Could actaully be convinced to help in certain situations if the prize was right. Dragons are Greedy . But any ways
It would be a faction and one of the rewards for supporting that faction could be Dragon transformation. So this could give players to choose from a variety of dragon skins. Of course they would never transform into a full sized dragon but could play a younger smaller model that looked similar to a true fullsized dragons. Now the player would not gain any new abilities just use same abilities as their prior class. Just a skin after all.
Game mechanics
Well for tanks and warriors well not to much of a challenge. Dragons that tank could have a breastplate just for tanks but no shields of course dragon have scales instead. Since dragons normally use claw claw bit animations for tanks and warrior dragons would be fairly easy.
For spell casting ranged dps well Dragons can hold staffs and kind of squat sit (do not have to be on all fours kind of like bears) So the animations could be worked out. (for puroses of this post clerics fall into spell casting ranged heals instead of dps) breath weapons could replace ultimate cast ability.
For Archers well off hand cross bow would have to be used. Which would look like normal two handed cross bow. Just dragons would be bigger so crossbow also bigger but held in one hand. Think dragons would look funny with long bows but animation could be worked for bows be more like a sling shot in hands of a dragon.
As Far as Bards are concerned I really could see a dragon playing a big harp but not quite sure what the bard class in Ashes of Creation is like so cannot comment to much on it.
As far as Rogues are concerned to capture the feel of a rogue you actually need to change the look of the dragon having a sleek and more nimble appearance but think this would be the most problematic as far as animations is conerned cause have to create a unique dragon for rogues to capture the agility and speed and sneakiness and cunningness of a rogue. So it could still be worked out.
Actually dragons can be made out to look like tanks and warriors and spell caster by changing the body art so that it conveys a more agressive or wiser look pretty easy. Just archer and rogues would be a tremendous challenge to make it feel like those classes.
Actually playing a real Dragon in Game with breath weapons special abilities would be so problematic as far as game balance is concerned but might be possible plus fully mature dragons are suppost to be huge too. Dragons are suppose to be Over Powered but if they were made that way every one would wnat to play one.
Just an Idea comments are welcomed.
Well the biggest hurdle is that since DRAGONS are fitted more to be raid bosses and mounts and seen as very powerful it is not viable for them to be played by people. For example playing a dragon in a dungeoun and doing the dps on par with other toons would just make dragons look really weak and if they were buffed then every one would want to play one.
But one way to do is making an in game faction Like the The Order of Three Dragons. And This dragons would be real dragons in game that is that would sometimes help defeat world bosses and things like that. Could actaully be convinced to help in certain situations if the prize was right. Dragons are Greedy . But any ways
It would be a faction and one of the rewards for supporting that faction could be Dragon transformation. So this could give players to choose from a variety of dragon skins. Of course they would never transform into a full sized dragon but could play a younger smaller model that looked similar to a true fullsized dragons. Now the player would not gain any new abilities just use same abilities as their prior class. Just a skin after all.
Game mechanics
Well for tanks and warriors well not to much of a challenge. Dragons that tank could have a breastplate just for tanks but no shields of course dragon have scales instead. Since dragons normally use claw claw bit animations for tanks and warrior dragons would be fairly easy.
For spell casting ranged dps well Dragons can hold staffs and kind of squat sit (do not have to be on all fours kind of like bears) So the animations could be worked out. (for puroses of this post clerics fall into spell casting ranged heals instead of dps) breath weapons could replace ultimate cast ability.
For Archers well off hand cross bow would have to be used. Which would look like normal two handed cross bow. Just dragons would be bigger so crossbow also bigger but held in one hand. Think dragons would look funny with long bows but animation could be worked for bows be more like a sling shot in hands of a dragon.
As Far as Bards are concerned I really could see a dragon playing a big harp but not quite sure what the bard class in Ashes of Creation is like so cannot comment to much on it.
As far as Rogues are concerned to capture the feel of a rogue you actually need to change the look of the dragon having a sleek and more nimble appearance but think this would be the most problematic as far as animations is conerned cause have to create a unique dragon for rogues to capture the agility and speed and sneakiness and cunningness of a rogue. So it could still be worked out.
Actually dragons can be made out to look like tanks and warriors and spell caster by changing the body art so that it conveys a more agressive or wiser look pretty easy. Just archer and rogues would be a tremendous challenge to make it feel like those classes.
Actually playing a real Dragon in Game with breath weapons special abilities would be so problematic as far as game balance is concerned but might be possible plus fully mature dragons are suppost to be huge too. Dragons are suppose to be Over Powered but if they were made that way every one would wnat to play one.
Just an Idea comments are welcomed.
1
Comments
Just.... No.
https://ashesofcreation.wiki/Monster_coins
If you want a lizard person there is a race that has lizard like features (among others) already planned. The Tulnar.
Wait, that sounds a lot like how Star Wars Galaxies locked away the Jedi class.....
On a serious note, it would be interesting. Horizons did it. You could even 'grow' your dragon from a baby to an adult by doing quests and growing your hoard. People either loved 'em, or hated 'em. Would it fit Ashes? Probably not.
https://www.istaria.com/
Doh, forgot Horizons changed their name... but yeah.. dragon race..